glgsg: Fix faulty auto-merge

This commit is contained in:
rdb 2024-05-14 23:19:46 +02:00
parent b6515c881c
commit adb9242885

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@ -2220,7 +2220,7 @@ issue_parameters(int altered) {
default:
#ifndef NDEBUG
GLCAT.error()
<< "Invalid ShaderPtrSpec type " << (int)ptr_data->_type
<< "Invalid ShaderPtrSpec type " << (int)ptr_data._type
<< " for shader input '" << spec._id._name << "'\n";
#endif
continue;