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general: Update EXPCL declarations to be MinGW-friendly (#792)
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vendored
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vendored
@ -63,3 +63,6 @@ __pycache__/
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.tox/
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.cache/
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.pytest_cache/
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/.settings/
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/.cproject
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/.project
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@ -151,8 +151,7 @@ operator >> (std::istream &in, TextEncoder::Encoding &encoding);
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// This function is declared inline to minimize the risk of link conflicts
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// should another third-party module also define the same output operator.
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INLINE EXPCL_DTOOL_DTOOLUTIL std::ostream &
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operator << (std::ostream &out, const std::wstring &str);
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INLINE std::ostream & operator << (std::ostream &out, const std::wstring &str);
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#include "textEncoder.I"
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@ -74,7 +74,7 @@ private:
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UnalignedLVecBase4 _color;
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};
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class DebugDraw : public btIDebugDraw {
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class EXPCL_PANDABULLET DebugDraw : public btIDebugDraw {
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public:
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DebugDraw() {};
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@ -65,7 +65,7 @@ private:
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class File;
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class Directory;
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class FileBase : public TypedReferenceCount {
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class EXPCL_PANDA_EXPRESS FileBase : public TypedReferenceCount {
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public:
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INLINE FileBase(const std::string &basename);
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virtual ~FileBase();
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@ -94,7 +94,7 @@ private:
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static TypeHandle _type_handle;
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};
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class File : public FileBase {
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class EXPCL_PANDA_EXPRESS File : public FileBase {
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public:
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INLINE File(const std::string &basename);
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@ -121,7 +121,7 @@ private:
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typedef pset<PT(FileBase), indirect_less<FileBase *> > Files;
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class Directory : public FileBase {
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class EXPCL_PANDA_EXPRESS Directory : public FileBase {
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public:
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INLINE Directory(const std::string &basename);
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@ -295,7 +295,7 @@ public:
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}
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private:
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static TypeHandle _type_handle;
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static EXPCL_PANDA_GOBJ TypeHandle _type_handle;
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};
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typedef pmap<const CacheKey *, PT(CacheEntry), IndirectLess<CacheKey> > Cache;
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@ -399,7 +399,7 @@ private:
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static TypeHandle _type_handle;
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};
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EXPCL_PANDA_GOBJ INLINE std::ostream &operator << (std::ostream &out, const Lens &lens);
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INLINE std::ostream &operator << (std::ostream &out, const Lens &lens);
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#include "lens.I"
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@ -313,7 +313,7 @@ read_data(unsigned char *data, size_t size, VertexDataSaveBlock *block) {
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}
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success = GetOverlappedResult(_handle, &overlapped, &bytes_read, false);
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}
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nassertr(bytes_read == size, nullptr);
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nassertr(bytes_read == size, false);
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double finish_time = ClockObject::get_global_clock()->get_real_time();
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if (gobj_cat.is_debug()) {
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gobj_cat.debug()
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@ -27,29 +27,25 @@ extern EXPCL_PANDA_PNMIMAGE const float to_linear_float_table[256];
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BEGIN_PUBLISH
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EXPCL_PANDA_PNMIMAGE INLINE float decode_sRGB_float(unsigned char val);
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EXPCL_PANDA_PNMIMAGE INLINE float decode_sRGB_float(float val);
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EXPCL_PANDA_PNMIMAGE INLINE unsigned char decode_sRGB_uchar(unsigned char val);
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EXPCL_PANDA_PNMIMAGE INLINE unsigned char decode_sRGB_uchar(float val);
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INLINE float decode_sRGB_float(unsigned char val);
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INLINE float decode_sRGB_float(float val);
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INLINE unsigned char decode_sRGB_uchar(unsigned char val);
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INLINE unsigned char decode_sRGB_uchar(float val);
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EXPCL_PANDA_PNMIMAGE INLINE float encode_sRGB_float(unsigned char val);
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EXPCL_PANDA_PNMIMAGE INLINE float encode_sRGB_float(float val);
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EXPCL_PANDA_PNMIMAGE INLINE unsigned char encode_sRGB_uchar(unsigned char val);
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EXPCL_PANDA_PNMIMAGE INLINE unsigned char encode_sRGB_uchar(float val);
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INLINE float encode_sRGB_float(unsigned char val);
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INLINE float encode_sRGB_float(float val);
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INLINE unsigned char encode_sRGB_uchar(unsigned char val);
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INLINE unsigned char encode_sRGB_uchar(float val);
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END_PUBLISH
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// These functions convert more than one component in one go, which can be
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// faster due to vectorization.
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EXPCL_PANDA_PNMIMAGE INLINE void encode_sRGB_uchar(const LColorf &from,
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xel &into);
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EXPCL_PANDA_PNMIMAGE INLINE void encode_sRGB_uchar(const LColorf &from,
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xel &into, xelval &into_alpha);
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INLINE void encode_sRGB_uchar(const LColorf &from, xel &into);
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INLINE void encode_sRGB_uchar(const LColorf &from, xel &into, xelval &into_alpha);
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EXPCL_PANDA_PNMIMAGE INLINE void encode_sRGB_uchar(const LColord &from,
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xel &into);
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EXPCL_PANDA_PNMIMAGE INLINE void encode_sRGB_uchar(const LColord &from,
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xel &into, xelval &into_alpha);
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INLINE void encode_sRGB_uchar(const LColord &from, xel &into);
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INLINE void encode_sRGB_uchar(const LColord &from, xel &into, xelval &into_alpha);
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// Use these functions if you know that SSE2 support is available. Otherwise,
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// they will crash!
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