whoops, broke basic texture loading

This commit is contained in:
David Rose 2006-03-23 02:52:43 +00:00
parent 24154d4a4b
commit af64776780

View File

@ -228,7 +228,8 @@ ns_load_texture(const Filename &orig_filename, int primary_file_num_channels,
gobj_cat.info() gobj_cat.info()
<< "Loading texture " << filename << "\n"; << "Loading texture " << filename << "\n";
PT(Texture) tex = make_texture(filename.get_extension()); PT(Texture) tex = make_texture(filename.get_extension());
if (!tex->read(filename, 0, primary_file_num_channels, false, read_mipmaps)) { if (!tex->read(filename, Filename(), primary_file_num_channels, 0,
0, 0, false, read_mipmaps)) {
// This texture was not found or could not be read. // This texture was not found or could not be read.
report_texture_unreadable(filename); report_texture_unreadable(filename);
return NULL; return NULL;