mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-02 09:52:27 -04:00
display: fix crash when removing DisplayRegion in pipelined render
Maybe not a perfect solution; we should consider keeping the DisplayRegions around until they have gone through the entire pipeline. Fixes #427
This commit is contained in:
parent
da82087735
commit
afc994b2fb
@ -753,7 +753,7 @@ render_frame() {
|
||||
// frames, so we won't have to recompute it each frame.
|
||||
int num_drs = win->get_num_active_display_regions();
|
||||
for (int i = 0; i < num_drs; ++i) {
|
||||
DisplayRegion *dr = win->get_active_display_region(i);
|
||||
PT(DisplayRegion) dr = win->get_active_display_region(i);
|
||||
if (dr != nullptr) {
|
||||
NodePath camera_np = dr->get_camera(current_thread);
|
||||
if (!camera_np.is_empty()) {
|
||||
@ -1359,7 +1359,7 @@ is_scene_root(const PandaNode *node) {
|
||||
if (win->is_active() && win->get_gsg()->is_active()) {
|
||||
int num_display_regions = win->get_num_active_display_regions();
|
||||
for (int i = 0; i < num_display_regions; i++) {
|
||||
DisplayRegion *dr = win->get_active_display_region(i);
|
||||
PT(DisplayRegion) dr = win->get_active_display_region(i);
|
||||
if (dr != nullptr) {
|
||||
NodePath camera = dr->get_camera();
|
||||
if (camera.is_empty()) {
|
||||
@ -1435,7 +1435,7 @@ cull_and_draw_together(GraphicsEngine::Windows wlist,
|
||||
|
||||
int num_display_regions = win->get_num_active_display_regions();
|
||||
for (int i = 0; i < num_display_regions; i++) {
|
||||
DisplayRegion *dr = win->get_active_display_region(i);
|
||||
PT(DisplayRegion) dr = win->get_active_display_region(i);
|
||||
if (dr != nullptr) {
|
||||
cull_and_draw_together(win, dr, current_thread);
|
||||
}
|
||||
@ -1539,7 +1539,7 @@ cull_to_bins(GraphicsEngine::Windows wlist, Thread *current_thread) {
|
||||
PStatTimer timer(win->get_cull_window_pcollector(), current_thread);
|
||||
int num_display_regions = win->get_num_active_display_regions();
|
||||
for (int i = 0; i < num_display_regions; ++i) {
|
||||
DisplayRegion *dr = win->get_active_display_region(i);
|
||||
PT(DisplayRegion) dr = win->get_active_display_region(i);
|
||||
if (dr != nullptr) {
|
||||
PT(SceneSetup) scene_setup;
|
||||
PT(CullResult) cull_result;
|
||||
@ -1659,7 +1659,7 @@ draw_bins(const GraphicsEngine::Windows &wlist, Thread *current_thread) {
|
||||
}
|
||||
int num_display_regions = win->get_num_active_display_regions();
|
||||
for (int i = 0; i < num_display_regions; ++i) {
|
||||
DisplayRegion *dr = win->get_active_display_region(i);
|
||||
PT(DisplayRegion) dr = win->get_active_display_region(i);
|
||||
if (dr != nullptr) {
|
||||
do_draw(win, gsg, dr, current_thread);
|
||||
}
|
||||
|
@ -697,9 +697,6 @@ void GraphicsOutput::
|
||||
remove_all_display_regions() {
|
||||
LightMutexHolder holder(_lock);
|
||||
|
||||
CDWriter cdata(_cycler, true);
|
||||
cdata->_active_display_regions_stale = true;
|
||||
|
||||
TotalDisplayRegions::iterator dri;
|
||||
for (dri = _total_display_regions.begin();
|
||||
dri != _total_display_regions.end();
|
||||
@ -713,6 +710,12 @@ remove_all_display_regions() {
|
||||
}
|
||||
_total_display_regions.clear();
|
||||
_total_display_regions.push_back(_overlay_display_region);
|
||||
|
||||
OPEN_ITERATE_ALL_STAGES(_cycler) {
|
||||
CDStageWriter cdata(_cycler, pipeline_stage);
|
||||
cdata->_active_display_regions_stale = true;
|
||||
}
|
||||
CLOSE_ITERATE_ALL_STAGES(_cycler);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -740,13 +743,8 @@ set_overlay_display_region(DisplayRegion *display_region) {
|
||||
*/
|
||||
int GraphicsOutput::
|
||||
get_num_display_regions() const {
|
||||
determine_display_regions();
|
||||
int result;
|
||||
{
|
||||
LightMutexHolder holder(_lock);
|
||||
result = _total_display_regions.size();
|
||||
}
|
||||
return result;
|
||||
LightMutexHolder holder(_lock);
|
||||
return _total_display_regions.size();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1504,13 +1502,15 @@ do_remove_display_region(DisplayRegion *display_region) {
|
||||
find(_total_display_regions.begin(), _total_display_regions.end(), drp);
|
||||
if (dri != _total_display_regions.end()) {
|
||||
// Let's aggressively clean up the display region too.
|
||||
CDWriter cdata(_cycler, true);
|
||||
display_region->cleanup();
|
||||
display_region->_window = nullptr;
|
||||
_total_display_regions.erase(dri);
|
||||
|
||||
cdata->_active_display_regions_stale = true;
|
||||
|
||||
OPEN_ITERATE_ALL_STAGES(_cycler) {
|
||||
CDStageWriter cdata(_cycler, pipeline_stage);
|
||||
cdata->_active_display_regions_stale = true;
|
||||
}
|
||||
CLOSE_ITERATE_ALL_STAGES(_cycler);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -394,6 +394,7 @@ protected:
|
||||
typedef CycleDataLockedReader<CData> CDLockedReader;
|
||||
typedef CycleDataReader<CData> CDReader;
|
||||
typedef CycleDataWriter<CData> CDWriter;
|
||||
typedef CycleDataStageWriter<CData> CDStageWriter;
|
||||
|
||||
protected:
|
||||
int _creation_flags;
|
||||
|
Loading…
x
Reference in New Issue
Block a user