gobj: fix bug printing Material base color

This commit is contained in:
rdb 2018-09-09 20:23:48 +02:00
parent a333353af6
commit b183e99692

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@ -422,7 +422,7 @@ void Material::
write(std::ostream &out, int indent_level) const { write(std::ostream &out, int indent_level) const {
indent(out, indent_level) << "Material " << get_name() << "\n"; indent(out, indent_level) << "Material " << get_name() << "\n";
if (has_base_color()) { if (has_base_color()) {
indent(out, indent_level + 2) << "base_color = " << get_ambient() << "\n"; indent(out, indent_level + 2) << "base_color = " << get_base_color() << "\n";
} }
if (has_ambient()) { if (has_ambient()) {
indent(out, indent_level + 2) << "ambient = " << get_ambient() << "\n"; indent(out, indent_level + 2) << "ambient = " << get_ambient() << "\n";