shader: reserve SL_SPIR_V ShaderLanguage value (as on vulkan branch)

This commit is contained in:
rdb 2018-09-02 12:00:30 +02:00
parent eb62d7f223
commit b1f32e3f84

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@ -53,6 +53,7 @@ PUBLISHED:
SL_Cg,
SL_GLSL,
SL_HLSL,
SL_SPIR_V,
};
enum ShaderType {