Merge branch 'release/1.10.x' into incoming

This commit is contained in:
rdb 2020-01-07 22:09:59 +01:00
commit b212d254d0
5 changed files with 63 additions and 34 deletions

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@ -8,7 +8,6 @@ from __future__ import print_function
import collections
import os
import pip
import plistlib
import sys
import subprocess
@ -393,6 +392,8 @@ class build_apps(setuptools.Command):
directory containing the Python runtime libraries, which will be added
to sys.path."""
import pip
self.announce('Gathering wheels for platform: {}'.format(platform), distutils.log.INFO)
whldir = os.path.join(self.build_base, '__whl_cache__')
@ -639,6 +640,28 @@ class build_apps(setuptools.Command):
freezer_modules = set()
freezer_modpaths = set()
ext_suffixes = set()
def get_search_path_for(source_path):
search_path = [os.path.dirname(source_path)]
if use_wheels:
search_path.append(os.path.join(p3dwhlfn, 'deploy_libs'))
# If the .whl containing this file has a .libs directory, add
# it to the path. This is an auditwheel/numpy convention.
if '.whl' + os.sep in source_path:
whl, wf = source_path.split('.whl' + os.path.sep)
whl += '.whl'
rootdir = wf.split(os.path.sep, 1)[0]
search_path.append(os.path.join(whl, rootdir, '.libs'))
# Also look for more specific per-package cases, defined in
# PACKAGE_LIB_DIRS at the top of this file.
whl_name = os.path.basename(whl).split('-', 1)[0]
extra_dirs = PACKAGE_LIB_DIRS.get(whl_name, [])
for extra_dir in extra_dirs:
search_path.append(os.path.join(whl, extra_dir.replace('/', os.path.sep)))
return search_path
def create_runtime(appname, mainscript, use_console):
freezer = FreezeTool.Freezer(platform=platform, path=path)
freezer.addModule('__main__', filename=mainscript)
@ -781,26 +804,8 @@ class build_apps(setuptools.Command):
continue
# If this is a dynamic library, search for dependencies.
search_path = [os.path.dirname(source_path)]
if use_wheels:
search_path.append(os.path.join(p3dwhlfn, 'deploy_libs'))
# If the .whl containing this file has a .libs directory, add
# it to the path. This is an auditwheel/numpy convention.
if '.whl' + os.sep in source_path:
whl, wf = source_path.split('.whl' + os.path.sep)
whl += '.whl'
rootdir = wf.split(os.path.sep, 1)[0]
search_path.append(os.path.join(whl, rootdir, '.libs'))
# Also look for more specific per-package cases, defined in
# PACKAGE_LIB_DIRS at the top of this file.
whl_name = os.path.basename(whl).split('-', 1)[0]
extra_dirs = PACKAGE_LIB_DIRS.get(whl_name, [])
for extra_dir in extra_dirs:
search_path.append(os.path.join(whl, extra_dir.replace('/', os.path.sep)))
target_path = os.path.join(builddir, basename)
search_path = get_search_path_for(source_path)
self.copy_with_dependencies(source_path, target_path, search_path)
# Copy over the tcl directory.
@ -846,12 +851,15 @@ class build_apps(setuptools.Command):
relpath = wf[len(source_dir) + 1:]
source_path = os.path.join(whl, wf)
target_path = os.path.join(target_dir, relpath)
self.copy(source_path, target_path)
if 'PKG_DATA_MAKE_EXECUTABLE' in flags:
search_path = get_search_path_for(source_path)
self.copy_with_dependencies(source_path, target_path, search_path)
mode = os.stat(target_path).st_mode
mode |= stat.S_IXUSR | stat.S_IXGRP | stat.S_IXOTH
os.chmod(target_path, mode)
else:
self.copy(source_path, target_path)
# Copy Game Files
self.announce('Copying game files for platform: {}'.format(platform), distutils.log.INFO)

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@ -10,6 +10,7 @@ from panda3d.core import *
from . import DirectGuiGlobals as DGG
from .DirectFrame import *
from .DirectButton import *
from math import isnan
"""
import DirectSlider
@ -89,12 +90,15 @@ class DirectSlider(DirectFrame):
def __setValue(self):
# This is the internal function that is called when
# self['value'] is directly assigned.
self.guiItem.setValue(self['value'])
value = self['value']
assert not isnan(value)
self.guiItem.setValue(value)
def setValue(self, value):
# This is the public function that is meant to be called by a
# user that doesn't like to use (or doesn't understand) the
# preferred interface of self['value'].
assert not isnan(value)
self['value'] = value
def getValue(self):

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@ -11,8 +11,11 @@ This is a recommended bugfix release, especially for macOS users.
* Fix NaN assertions when particles get very large positions (#822)
* Add support for Autodesk Maya 2020
* Fix maya2egg erroring when running from a pip installation (#709)
* Support DualShock 4 (2nd gen) controller on Windows
* Support .pz and .gz compressed models in deployment system
* Support implicit namespace packages in deployment system (#778)
* Fix issues when using CEF Python on macOS with deployment system
* Fix deployment system issues reading .pyc files in some Python versions
* Fix error with distutils package when deploying in a "virtualenv" env (#747)
* Fix "NameError: name 'mdef' is not defined" error when deploying (#721)
* Deployment system now strips weird -psn_* argument passed to macOS GUI apps

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@ -1128,13 +1128,14 @@ find_display_mode(int width, int height) {
int refresh_rate;
mode = CGDisplayCopyDisplayMode(_display);
#if __MAC_OS_X_VERSION_MAX_ALLOWED < 1080
// First check if the current mode is adequate.
if (CGDisplayModeGetWidth(mode) == width &&
// This test not done for macOS 10.15 and above as the mode resolution is
// not enough to identify a mode.
if (floor(NSAppKitVersionNumber) <= NSAppKitVersionNumber10_14 &&
CGDisplayModeGetWidth(mode) == width &&
CGDisplayModeGetHeight(mode) == height) {
return mode;
}
#endif
current_pixel_encoding = CGDisplayModeCopyPixelEncoding(mode);
refresh_rate = CGDisplayModeGetRefreshRate(mode);

View File

@ -70,16 +70,16 @@ static const struct DeviceMapping {
{"face_a", "face_b", 0, "face_x", "face_y", "rshoulder", "lshoulder", "rshoulder", 0, 0, 0, "start", 0, "lstick", "rstick", 0}
},
// Dualshock (PS4)
{0x054c, 0x05c4, InputDevice::DeviceClass::gamepad, 0,
{"face_x", "face_a", "face_b", "face_y", "lshoulder", "rshoulder", "ltrigger", "rtrigger", "back", "start", "lstick", "rstick", "guide", 0}
{0x054c, 0x05c4, InputDevice::DeviceClass::gamepad, QB_rstick_from_z,
{"face_x", "face_a", "face_b", "face_y", "lshoulder", "rshoulder", 0, 0, "back", "start", "lstick", "rstick", "guide", 0}
},
// Dualshock 2nd Gen (PS4 Slim)
{0x054c, 0x09cc, InputDevice::DeviceClass::gamepad, 0,
{"face_x", "face_a", "face_b", "face_y", "lshoulder", "rshoulder", "ltrigger", "rtrigger", "back", "start", "lstick", "rstick", "guide", 0}
{0x054c, 0x09cc, InputDevice::DeviceClass::gamepad, QB_rstick_from_z,
{"face_x", "face_a", "face_b", "face_y", "lshoulder", "rshoulder", 0, 0, "back", "start", "lstick", "rstick", "guide", 0}
},
// Dualshock 2nd Gen (PS4 wireless adapter)
{0x054c, 0x0ba0, InputDevice::DeviceClass::gamepad, 0,
{"face_x", "face_a", "face_b", "face_y", "lshoulder", "rshoulder", "ltrigger", "rtrigger", "back", "start", "lstick", "rstick", "guide", 0}
{0x054c, 0x0ba0, InputDevice::DeviceClass::gamepad, QB_rstick_from_z,
{"face_x", "face_a", "face_b", "face_y", "lshoulder", "rshoulder", 0, 0, "back", "start", "lstick", "rstick", "guide", 0}
},
{0},
};
@ -475,18 +475,31 @@ on_arrival(HANDLE handle, const RID_DEVICE_INFO &info, std::string name) {
break;
case HID_USAGE_GENERIC_RX:
if (_device_class == DeviceClass::gamepad) {
if (quirks & QB_rstick_from_z) {
if ((quirks & QB_no_analog_triggers) == 0) {
axis = Axis::left_trigger;
}
} else {
axis = Axis::right_x;
}
} else {
axis = Axis::pitch;
}
break;
case HID_USAGE_GENERIC_RY:
if (_device_class == DeviceClass::gamepad) {
if (quirks & QB_rstick_from_z) {
if ((quirks & QB_no_analog_triggers) == 0) {
axis = Axis::right_trigger;
}
} else {
axis = Axis::right_y;
swap(cap.LogicalMin, cap.LogicalMax);
}
} else {
axis = Axis::roll;
}
swap(cap.LogicalMin, cap.LogicalMax);
}
break;
case HID_USAGE_GENERIC_RZ:
if (_device_class == DeviceClass::gamepad) {