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@ -11,6 +11,7 @@ class Button(DirectObject):
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label = None,
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scale = 0.1,
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width = None,
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align = None,
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drawOrder = getDefaultDrawOrder(),
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font = getDefaultFont(),
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pos = (0, 0),
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@ -37,17 +38,17 @@ class Button(DirectObject):
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# text label, make text button
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self.label = label
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self.lUp = Label.textLabel(self.label, upStyle,
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scale, width, drawOrder, font)
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self.lUp = Label.textLabel(self.label, upStyle, scale,
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width, drawOrder, font)
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if width == None:
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width = self.lUp.getWidth() / scale
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self.width = width
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self.lLit = Label.textLabel(self.label, litStyle,
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scale, width, drawOrder, font)
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self.lDown = Label.textLabel(self.label, downStyle,
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scale, width, drawOrder, font)
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self.lLit = Label.textLabel(self.label, litStyle, scale,
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width, drawOrder, font)
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self.lDown = Label.textLabel(self.label, downStyle, scale,
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width, drawOrder, font)
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if supportInactive:
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self.lInactive = Label.textLabel(self.label, inactiveStyle,
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@ -94,6 +95,14 @@ class Button(DirectObject):
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self.button = GuiButton.GuiButton(self.name, self.lUp, self.lLit,
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self.lDown, self.lDown, self.lInactive)
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self.button.setDrawOrder(drawOrder)
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if align == TMALIGNLEFT:
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self.xoffset = width / 2.0 * scale
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elif align == TMALIGNRIGHT:
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self.xoffset = -width / 2.0 * scale
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else:
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self.xoffset = 0
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self.setPos(pos[0], pos[1])
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self.managed = 0
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@ -157,14 +166,15 @@ class Button(DirectObject):
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self.managed = 0
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def getPos(self):
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return self.button.getPos()
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v = self.button.getPos()
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return Vec3(v[0] - self.xoffset, v[1], v[2])
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def setPos(self, x, y, node = None):
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if node == None:
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v3 = Vec3(x, 0., y)
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v3 = Vec3(x + self.xoffset, 0., y)
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else:
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mat = node.getMat(base.render2d)
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v3 = Vec3(mat.xformPoint(Point3(x, 0., y)))
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v3 = Vec3(mat.xformPoint(Point3(x + self.xoffset, 0., y)))
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self.button.setPos(v3)
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@ -233,6 +233,7 @@ class OnscreenPanel(PandaObject.PandaObject, NodePath):
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label = None,
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scale = 0.1,
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width = None,
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align = None,
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drawOrder = None,
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font = None,
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pos = (0, 0),
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@ -273,6 +274,7 @@ class OnscreenPanel(PandaObject.PandaObject, NodePath):
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label = label,
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scale = scale,
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width = width,
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align = align,
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drawOrder = drawOrder,
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font = font,
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pos = pos,
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