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synced 2025-10-02 09:52:27 -04:00
expose get_draw_order, etc.
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9a234e0341
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@ -182,28 +182,9 @@ get_override(int n) const {
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return _attributes[n]._override;
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}
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////////////////////////////////////////////////////////////////////
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// Function: RenderState::get_bin_index
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// Access: Public
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// Description: Returns the bin index indicated by the CullBinAttrib,
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// if any, associated by this state (or the default bin
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// index if there is no CullBinAttrib). This function
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// is provided as an optimization for determining this
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// at render time.
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////////////////////////////////////////////////////////////////////
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INLINE int RenderState::
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get_bin_index() const {
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if ((_flags & F_checked_bin_index) == 0) {
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// We pretend this function is const, even though it transparently
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// modifies the internal bin_index cache.
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((RenderState *)this)->determine_bin_index();
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}
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return _bin_index;
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}
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////////////////////////////////////////////////////////////////////
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// Function: RenderState::get_draw_order
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// Access: Public
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// Access: Published
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// Description: Returns the draw order indicated by the
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// CullBinAttrib, if any, associated by this state (or 0
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// if there is no CullBinAttrib). See get_bin_index().
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@ -220,7 +201,7 @@ get_draw_order() const {
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////////////////////////////////////////////////////////////////////
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// Function: RenderState::get_fog
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// Access: Public
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// Access: Published
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// Description: This function is provided as an optimization, to
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// speed up the render-time checking for the existance
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// of a FogAttrib on this state. It returns a
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@ -239,7 +220,7 @@ get_fog() const {
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////////////////////////////////////////////////////////////////////
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// Function: RenderState::get_bin
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// Access: Public
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// Access: Published
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// Description: This function is provided as an optimization, to
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// speed up the render-time checking for the existance
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// of a BinAttrib on this state. It returns a
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@ -258,7 +239,7 @@ get_bin() const {
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////////////////////////////////////////////////////////////////////
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// Function: RenderState::get_transparency
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// Access: Public
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// Access: Published
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// Description: This function is provided as an optimization, to
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// speed up the render-time checking for the existance
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// of a TransparencyAttrib on this state. It returns a
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@ -275,6 +256,25 @@ get_transparency() const {
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return _transparency;
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}
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////////////////////////////////////////////////////////////////////
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// Function: RenderState::get_bin_index
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// Access: Published
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// Description: Returns the bin index indicated by the CullBinAttrib,
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// if any, associated by this state (or the default bin
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// index if there is no CullBinAttrib). This function
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// is provided as an optimization for determining this
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// at render time.
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////////////////////////////////////////////////////////////////////
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INLINE int RenderState::
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get_bin_index() const {
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if ((_flags & F_checked_bin_index) == 0) {
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// We pretend this function is const, even though it transparently
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// modifies the internal bin_index cache.
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((RenderState *)this)->determine_bin_index();
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}
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return _bin_index;
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}
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////////////////////////////////////////////////////////////////////
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// Function: RenderState::set_destructing
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// Access: Private
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@ -99,13 +99,16 @@ PUBLISHED:
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static int get_num_unused_states();
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static int clear_cache();
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public:
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INLINE int get_bin_index() const;
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PUBLISHED:
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// These methods are intended for use by low-level code, but they're
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// also handy enough to expose to high-level users.
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INLINE int get_draw_order() const;
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INLINE const FogAttrib *get_fog() const;
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INLINE const CullBinAttrib *get_bin() const;
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INLINE const TransparencyAttrib *get_transparency() const;
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INLINE int get_bin_index() const;
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public:
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CPT(RenderState) issue_delta_modify(const RenderState *other,
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GraphicsStateGuardianBase *gsg) const;
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CPT(RenderState) issue_delta_set(const RenderState *other,
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