mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-03 10:22:45 -04:00
expose get_draw_order, etc.
This commit is contained in:
parent
9a234e0341
commit
b4751ec36b
@ -182,28 +182,9 @@ get_override(int n) const {
|
|||||||
return _attributes[n]._override;
|
return _attributes[n]._override;
|
||||||
}
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////
|
|
||||||
// Function: RenderState::get_bin_index
|
|
||||||
// Access: Public
|
|
||||||
// Description: Returns the bin index indicated by the CullBinAttrib,
|
|
||||||
// if any, associated by this state (or the default bin
|
|
||||||
// index if there is no CullBinAttrib). This function
|
|
||||||
// is provided as an optimization for determining this
|
|
||||||
// at render time.
|
|
||||||
////////////////////////////////////////////////////////////////////
|
|
||||||
INLINE int RenderState::
|
|
||||||
get_bin_index() const {
|
|
||||||
if ((_flags & F_checked_bin_index) == 0) {
|
|
||||||
// We pretend this function is const, even though it transparently
|
|
||||||
// modifies the internal bin_index cache.
|
|
||||||
((RenderState *)this)->determine_bin_index();
|
|
||||||
}
|
|
||||||
return _bin_index;
|
|
||||||
}
|
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////
|
||||||
// Function: RenderState::get_draw_order
|
// Function: RenderState::get_draw_order
|
||||||
// Access: Public
|
// Access: Published
|
||||||
// Description: Returns the draw order indicated by the
|
// Description: Returns the draw order indicated by the
|
||||||
// CullBinAttrib, if any, associated by this state (or 0
|
// CullBinAttrib, if any, associated by this state (or 0
|
||||||
// if there is no CullBinAttrib). See get_bin_index().
|
// if there is no CullBinAttrib). See get_bin_index().
|
||||||
@ -220,7 +201,7 @@ get_draw_order() const {
|
|||||||
|
|
||||||
////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////
|
||||||
// Function: RenderState::get_fog
|
// Function: RenderState::get_fog
|
||||||
// Access: Public
|
// Access: Published
|
||||||
// Description: This function is provided as an optimization, to
|
// Description: This function is provided as an optimization, to
|
||||||
// speed up the render-time checking for the existance
|
// speed up the render-time checking for the existance
|
||||||
// of a FogAttrib on this state. It returns a
|
// of a FogAttrib on this state. It returns a
|
||||||
@ -239,7 +220,7 @@ get_fog() const {
|
|||||||
|
|
||||||
////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////
|
||||||
// Function: RenderState::get_bin
|
// Function: RenderState::get_bin
|
||||||
// Access: Public
|
// Access: Published
|
||||||
// Description: This function is provided as an optimization, to
|
// Description: This function is provided as an optimization, to
|
||||||
// speed up the render-time checking for the existance
|
// speed up the render-time checking for the existance
|
||||||
// of a BinAttrib on this state. It returns a
|
// of a BinAttrib on this state. It returns a
|
||||||
@ -258,7 +239,7 @@ get_bin() const {
|
|||||||
|
|
||||||
////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////
|
||||||
// Function: RenderState::get_transparency
|
// Function: RenderState::get_transparency
|
||||||
// Access: Public
|
// Access: Published
|
||||||
// Description: This function is provided as an optimization, to
|
// Description: This function is provided as an optimization, to
|
||||||
// speed up the render-time checking for the existance
|
// speed up the render-time checking for the existance
|
||||||
// of a TransparencyAttrib on this state. It returns a
|
// of a TransparencyAttrib on this state. It returns a
|
||||||
@ -275,6 +256,25 @@ get_transparency() const {
|
|||||||
return _transparency;
|
return _transparency;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
////////////////////////////////////////////////////////////////////
|
||||||
|
// Function: RenderState::get_bin_index
|
||||||
|
// Access: Published
|
||||||
|
// Description: Returns the bin index indicated by the CullBinAttrib,
|
||||||
|
// if any, associated by this state (or the default bin
|
||||||
|
// index if there is no CullBinAttrib). This function
|
||||||
|
// is provided as an optimization for determining this
|
||||||
|
// at render time.
|
||||||
|
////////////////////////////////////////////////////////////////////
|
||||||
|
INLINE int RenderState::
|
||||||
|
get_bin_index() const {
|
||||||
|
if ((_flags & F_checked_bin_index) == 0) {
|
||||||
|
// We pretend this function is const, even though it transparently
|
||||||
|
// modifies the internal bin_index cache.
|
||||||
|
((RenderState *)this)->determine_bin_index();
|
||||||
|
}
|
||||||
|
return _bin_index;
|
||||||
|
}
|
||||||
|
|
||||||
////////////////////////////////////////////////////////////////////
|
////////////////////////////////////////////////////////////////////
|
||||||
// Function: RenderState::set_destructing
|
// Function: RenderState::set_destructing
|
||||||
// Access: Private
|
// Access: Private
|
||||||
|
@ -99,13 +99,16 @@ PUBLISHED:
|
|||||||
static int get_num_unused_states();
|
static int get_num_unused_states();
|
||||||
static int clear_cache();
|
static int clear_cache();
|
||||||
|
|
||||||
public:
|
PUBLISHED:
|
||||||
INLINE int get_bin_index() const;
|
// These methods are intended for use by low-level code, but they're
|
||||||
|
// also handy enough to expose to high-level users.
|
||||||
INLINE int get_draw_order() const;
|
INLINE int get_draw_order() const;
|
||||||
INLINE const FogAttrib *get_fog() const;
|
INLINE const FogAttrib *get_fog() const;
|
||||||
INLINE const CullBinAttrib *get_bin() const;
|
INLINE const CullBinAttrib *get_bin() const;
|
||||||
INLINE const TransparencyAttrib *get_transparency() const;
|
INLINE const TransparencyAttrib *get_transparency() const;
|
||||||
|
INLINE int get_bin_index() const;
|
||||||
|
|
||||||
|
public:
|
||||||
CPT(RenderState) issue_delta_modify(const RenderState *other,
|
CPT(RenderState) issue_delta_modify(const RenderState *other,
|
||||||
GraphicsStateGuardianBase *gsg) const;
|
GraphicsStateGuardianBase *gsg) const;
|
||||||
CPT(RenderState) issue_delta_set(const RenderState *other,
|
CPT(RenderState) issue_delta_set(const RenderState *other,
|
||||||
|
Loading…
x
Reference in New Issue
Block a user