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support multiple windows
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@ -41,6 +41,8 @@
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////////////////////////////////////////////////////////////////////
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TypeHandle wglGraphicsWindow::_type_handle;
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static bool wc_registered = false;
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#define MOUSE_ENTERED 0
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#define MOUSE_EXITED 1
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@ -388,14 +390,17 @@ void wglGraphicsWindow::config(void) {
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_hMouseCursor = LoadCursor(NULL, IDC_ARROW);
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}
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wc.hCursor = _hMouseCursor;
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wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = WGL_WINDOWCLASSNAME;
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if (!wc_registered) {
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// We only need to register the window class once per session.
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wc.hCursor = _hMouseCursor;
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wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
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wc.lpszMenuName = NULL;
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wc.lpszClassName = WGL_WINDOWCLASSNAME;
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if(!RegisterClass(&wc)) {
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wgldisplay_cat.fatal() << "could not register window class!" << endl;
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exit(1);
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if(!RegisterClass(&wc)) {
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wgldisplay_cat.error() << "could not register window class!" << endl;
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}
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wc_registered = true;
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}
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// from MSDN:
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