Merge branch 'release/1.10.x'

This commit is contained in:
rdb 2020-08-17 13:05:51 +02:00
commit b655aa86c5
16 changed files with 169 additions and 27 deletions

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@ -4,7 +4,7 @@ opening a graphical window and setting up the scene graph.
This example demonstrates its use:
import direct.directbase.DirectStart
run()
base.run()
While it may be considered useful for quick prototyping in the interactive
Python shell, using it in applications is not considered good style.

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@ -1333,7 +1333,8 @@ class Freezer:
for moduleName, module in list(self.mf.modules.items()):
if module.__code__:
origPathname = module.__code__.co_filename
replace_paths.append((origPathname, moduleName))
if origPathname:
replace_paths.append((origPathname, moduleName))
self.mf.replace_paths = replace_paths
# Now that we have built up the replacement mapping, go back
@ -1721,6 +1722,8 @@ class Freezer:
def generateRuntimeFromStub(self, target, stub_file, use_console, fields={},
log_append=False):
self.__replacePaths()
# We must have a __main__ module to make an exe file.
if not self.__writingModule('__main__'):
message = "Can't generate an executable without a __main__ module."

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@ -260,6 +260,7 @@ class ConnectionRepository(
searchPath = getModelPath().getValue()
for dcFileName in dcFileNames:
pathname = Filename(dcFileName)
vfs = VirtualFileSystem.getGlobalPtr()
vfs.resolveFilename(pathname, searchPath)
readResult = dcFile.read(pathname)
if not readResult:

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@ -225,6 +225,7 @@ class ServerRepository:
searchPath = getModelPath().getValue()
for dcFileName in dcFileNames:
pathname = Filename(dcFileName)
vfs = VirtualFileSystem.getGlobalPtr()
vfs.resolveFilename(pathname, searchPath)
readResult = dcFile.read(pathname)
if not readResult:

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@ -24,14 +24,14 @@ class Loader(DirectObject):
_loadedPythonFileTypes = False
class Callback:
class _Callback:
"""Returned by loadModel when used asynchronously. This class is
modelled after Future, and can be awaited."""
# This indicates that this class behaves like a Future.
_asyncio_future_blocking = False
class ResultAwaiter(object):
class _ResultAwaiter(object):
"""Reinvents generators because of PEP 479, sigh. See #513."""
__slots__ = 'requestList', 'index'
@ -126,9 +126,9 @@ class Loader(DirectObject):
self._asyncio_future_blocking = True
if self.gotList:
return self.ResultAwaiter([self])
return self._ResultAwaiter([self])
else:
return self.ResultAwaiter(self.requestList)
return self._ResultAwaiter(self.requestList)
def __aiter__(self):
""" This allows using `async for` to iterate asynchronously over
@ -138,7 +138,7 @@ class Loader(DirectObject):
requestList = self.requestList
assert requestList is not None, "Request was cancelled."
return self.ResultAwaiter(requestList)
return self._ResultAwaiter(requestList)
# special methods
def __init__(self, base):
@ -308,7 +308,7 @@ class Loader(DirectObject):
# requested models have been loaded, we'll invoke the
# callback (passing it the models on the parameter list).
cb = Loader.Callback(self, len(modelList), gotList, callback, extraArgs)
cb = Loader._Callback(self, len(modelList), gotList, callback, extraArgs)
i = 0
for modelPath in modelList:
request = self.loader.makeAsyncRequest(Filename(modelPath), loaderOptions)
@ -476,7 +476,7 @@ class Loader(DirectObject):
# requested models have been saved, we'll invoke the
# callback (passing it the models on the parameter list).
cb = Loader.Callback(self, len(modelList), gotList, callback, extraArgs)
cb = Loader._Callback(self, len(modelList), gotList, callback, extraArgs)
i = 0
for modelPath, node in modelList:
request = self.loader.makeAsyncSaveRequest(Filename(modelPath), loaderOptions, node)
@ -1013,7 +1013,7 @@ class Loader(DirectObject):
# requested sounds have been loaded, we'll invoke the
# callback (passing it the sounds on the parameter list).
cb = Loader.Callback(self, len(soundList), gotList, callback, extraArgs)
cb = Loader._Callback(self, len(soundList), gotList, callback, extraArgs)
for i, soundPath in enumerate(soundList):
request = AudioLoadRequest(manager, soundPath, positional)
request.setDoneEvent(self.hook)
@ -1078,7 +1078,7 @@ class Loader(DirectObject):
callback = self.__asyncFlattenDone
gotList = True
cb = Loader.Callback(self, len(modelList), gotList, callback, extraArgs)
cb = Loader._Callback(self, len(modelList), gotList, callback, extraArgs)
i = 0
for model in modelList:
request = ModelFlattenRequest(model.node())

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@ -1,5 +1,5 @@
"""This defines the Messenger class, which is responsible for most of the
event handling that happens on the Python side.
:ref:`event handling <event-handlers>` that happens on the Python side.
"""
__all__ = ['Messenger']

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@ -1,4 +1,4 @@
""" This module contains ShowBase, an application framework responsible
""" This module contains `.ShowBase`, an application framework responsible
for opening a graphical display, setting up input devices and creating
the scene graph.
@ -19,14 +19,15 @@ Built-in global variables
Some key variables used in all Panda3D scripts are actually attributes of the
ShowBase instance. When creating an instance of this class, it will write many
of these variables to the built-in scope of the Python interpreter, so that
they are accessible to any Python module.
they are accessible to any Python module, without the need fors extra imports.
While these are handy for prototyping, we do not recommend using them in bigger
projects, as it can make the code confusing to read to other Python developers,
to whom it may not be obvious where these variables are originating.
Some of these built-in variables are documented further in the
:mod:`~direct.showbase.ShowBaseGlobal` module.
Refer to the :mod:`builtins` page for a listing of the variables written to the
built-in scope.
"""
__all__ = ['ShowBase', 'WindowControls']
@ -2016,7 +2017,7 @@ class ShowBase(DirectObject.DirectObject):
def enableAllAudio(self):
"""
Reenables the SFX and music managers that were active at the time
`disableAllAudio() was called. Meant to be called when the app regains
`disableAllAudio()` was called. Meant to be called when the app regains
audio focus.
"""
self.AppHasAudioFocus = 1

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@ -2,9 +2,14 @@
:class:`~.ShowBase.ShowBase` instance, as an alternative to using the builtin
scope.
Note that you cannot directly import `base` from this module since ShowBase
may not have been created yet; instead, ShowBase dynamically adds itself to
this module's scope when instantiated."""
Many of the variables contained in this module are also automatically written
to the :mod:`builtins` module when ShowBase is instantiated, making them
available to any Python code. Importing them from this module instead can make
it easier to see where these variables are coming from.
Note that you cannot directly import :data:`~builtins.base` from this module
since ShowBase may not have been created yet; instead, ShowBase dynamically
adds itself to this module's scope when instantiated."""
__all__ = []
@ -17,8 +22,8 @@ from . import DConfig as config
__dev__ = config.GetBool('want-dev', __debug__)
#: The global instance of the :class:`~panda3d.core.VirtualFileSystem`, as
#: obtained using :meth:`panda3d.core.VirtualFileSystem.getGlobalPtr()`.
#: The global instance of the :ref:`virtual-file-system`, as obtained using
#: :meth:`panda3d.core.VirtualFileSystem.getGlobalPtr()`.
vfs = VirtualFileSystem.getGlobalPtr()
#: The default Panda3D output stream for notifications and logging, as

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@ -351,7 +351,7 @@ cnan(double v) {
#if __FINITE_MATH_ONLY__
// GCC's isnan breaks when using -ffast-math.
union { double d; uint64_t x; } u = { v };
return ((u.x << 1) > 0xff70000000000000ull);
return ((u.x << 1) > 0xffe0000000000000ull);
#elif !defined(_WIN32)
return std::isnan(v);
#else
@ -383,7 +383,7 @@ cinf(double v) {
#if __FINITE_MATH_ONLY__
// GCC's isinf breaks when using -ffast-math.
union { double d; uint64_t x; } u = { v };
return ((u.x << 1) == 0xff70000000000000ull);
return ((u.x << 1) == 0xffe0000000000000ull);
#elif !defined(_WIN32)
return std::isinf(v);
#else

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@ -150,7 +150,11 @@ triangulate() {
}
*/
int attempts = 0;
while (construct_trapezoids(num_segments) != 0) {
nassertv_always(attempts++ < 100);
// If there's an error, re-shuffle the index and try again.
Randomizer randomizer;
for (i = 0; i < num_segments; ++i) {

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@ -1485,7 +1485,9 @@ synthesize_shader(const RenderState *rs, const GeomVertexAnimationSpec &anim) {
// Combine in alpha, which bypasses lighting calculations. Use of lerp
// here is a workaround for a radeon driver bug.
if (key._calc_primary_alpha) {
if (key._color_type == ColorAttrib::T_vertex) {
if (key._material_flags & Material::F_diffuse) {
text << "\t result.a = attr_material[1].w;\n";
} else if (key._color_type == ColorAttrib::T_vertex) {
text << "\t result.a = l_color.a;\n";
} else if (key._color_type == ColorAttrib::T_flat) {
text << "\t result.a = attr_color.a;\n";

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@ -203,6 +203,11 @@ press(const MouseWatcherParameter &param, bool background) {
ButtonHandle button = param.get_button();
if (button == KeyboardButton::tab()) {
// Tab. Ignore the entry.
return;
}
if (button == MouseButton::one() ||
button == MouseButton::two() ||
button == MouseButton::three() ||

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@ -46,6 +46,16 @@ def material_attrib(request):
return core.MaterialAttrib.make(mat)
@pytest.fixture(scope='session')
def light_attrib():
light = core.AmbientLight('amb')
light.color = (1, 1, 1, 1)
light_attrib = core.LightAttrib.make()
light_attrib = light_attrib.add_on_light(core.NodePath(light))
return light_attrib
@pytest.fixture(scope='module', params=[False, True], ids=["srgb:off", "srgb:on"])
def color_region(request, graphics_pipe):
"""Creates and returns a DisplayRegion with a depth buffer."""
@ -297,3 +307,63 @@ def test_scaled_color_off_vertex(color_region, shader_attrib, material_attrib):
result = render_color_pixel(color_region, state, vertex_color=TEST_COLOR)
assert result.almost_equal(TEST_COLOR_SCALE, FUZZ)
def test_color_transparency(color_region, shader_attrib, light_attrib):
mat = core.Material()
mat.diffuse = (1, 1, 1, 0.75)
material_attrib = core.MaterialAttrib.make(mat)
state = core.RenderState.make(
core.TransparencyAttrib.make(core.TransparencyAttrib.M_alpha),
light_attrib,
shader_attrib,
material_attrib,
)
result = render_color_pixel(color_region, state)
assert result.x == pytest.approx(0.75, 0.1)
def test_color_transparency_flat(color_region, shader_attrib, light_attrib):
mat = core.Material()
mat.diffuse = (1, 1, 1, 0.75)
material_attrib = core.MaterialAttrib.make(mat)
state = core.RenderState.make(
core.TransparencyAttrib.make(core.TransparencyAttrib.M_alpha),
core.ColorAttrib.make_flat(TEST_COLOR),
light_attrib,
shader_attrib,
material_attrib,
)
result = render_color_pixel(color_region, state)
assert result.x == pytest.approx(0.75, 0.1)
def test_color_transparency_vertex(color_region, shader_attrib, light_attrib):
mat = core.Material()
mat.diffuse = (1, 1, 1, 0.75)
material_attrib = core.MaterialAttrib.make(mat)
state = core.RenderState.make(
core.TransparencyAttrib.make(core.TransparencyAttrib.M_alpha),
core.ColorAttrib.make_vertex(),
light_attrib,
shader_attrib,
material_attrib,
)
result = render_color_pixel(color_region, state, vertex_color=(1, 1, 1, 0.5))
assert result.x == pytest.approx(0.75, 0.1)
def test_color_transparency_no_light(color_region, shader_attrib):
mat = core.Material()
mat.diffuse = (1, 1, 1, 0.75)
material_attrib = core.MaterialAttrib.make(mat)
state = core.RenderState.make(
core.TransparencyAttrib.make(core.TransparencyAttrib.M_alpha),
shader_attrib,
material_attrib,
)
result = render_color_pixel(color_region, state)
assert result.x == pytest.approx(1.0, 0.1)

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@ -20,4 +20,4 @@ def test_filename_ctor_pathlib():
path = pathlib.Path(__file__)
fn = Filename(path)
assert fn.to_os_specific_w() == str(path)
assert fn.to_os_specific_w().lower() == str(path).lower()

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@ -1,4 +1,4 @@
from panda3d.core import PerspectiveLens, Point3, Point2
from panda3d.core import PerspectiveLens, Point3, Point2, CS_zup_right
def test_perspectivelens_extrude():
@ -75,3 +75,25 @@ def test_perspectivelens_project():
assert lens.project((100, 100, 0), point)
assert point.almost_equal((1, 0), 0.001)
def test_perspectivelens_far_inf():
lens = PerspectiveLens()
lens.set_fov(90, 90)
lens.set_near_far(2, float("inf"))
lens.coordinate_system = CS_zup_right
mat = lens.get_projection_mat()
assert mat[1][2] == 1
assert mat[3][2] == -4
def test_perspectivelens_near_inf():
lens = PerspectiveLens()
lens.set_fov(90, 90)
lens.set_near_far(float("inf"), 2)
lens.coordinate_system = CS_zup_right
mat = lens.get_projection_mat()
assert mat[1][2] == -1
assert mat[3][2] == 4

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@ -89,3 +89,31 @@ def test_vec2_compare():
assert Vec2(1, 0).compare_to(Vec2(0, 1)) == 1
assert Vec2(0, 1).compare_to(Vec2(1, 0)) == -1
assert Vec2(0, 1).compare_to(Vec2(0, 1)) == 0
def test_vec2_nan():
nan = float("nan")
inf = float("inf")
assert not Vec2F(0, 0).is_nan()
assert not Vec2F(1, 0).is_nan()
assert Vec2F(nan, 0).is_nan()
assert Vec2F(0, nan).is_nan()
assert Vec2F(nan, nan).is_nan()
assert Vec2F(-nan, 0).is_nan()
assert Vec2F(-nan, nan).is_nan()
assert Vec2F(inf, nan).is_nan()
assert not Vec2F(inf, 0).is_nan()
assert not Vec2F(inf, inf).is_nan()
assert not Vec2F(-inf, 0).is_nan()
assert not Vec2D(0, 0).is_nan()
assert not Vec2D(1, 0).is_nan()
assert Vec2D(nan, 0).is_nan()
assert Vec2D(0, nan).is_nan()
assert Vec2D(nan, nan).is_nan()
assert Vec2D(-nan, 0).is_nan()
assert Vec2D(-nan, nan).is_nan()
assert Vec2D(inf, nan).is_nan()
assert not Vec2D(inf, 0).is_nan()
assert not Vec2D(inf, inf).is_nan()
assert not Vec2D(-inf, 0).is_nan()