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@ -1067,7 +1067,7 @@ int framework_main(int argc, char *argv[]) {
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RenderRelation *arc = new RenderRelation(root, geomnode, 10);
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first_arc = arc;
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Texture *tex = TexturePool::load_texture("rock-floor.jpg");
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Texture *tex = TexturePool::load_texture("rock-floor.rgb");
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if (tex != (Texture *)NULL) {
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tex->set_minfilter(Texture::FT_linear);
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tex->set_magfilter(Texture::FT_linear);
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@ -56,6 +56,7 @@ Reader(PNMFileType *type, FILE *file, bool owns_file, string magic_number) :
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_num_channels = _cinfo.output_components;
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_x_size = (int)_cinfo.output_width;
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_y_size = (int)_cinfo.output_height;
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_maxval = MAXJSAMPLE;
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}
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@ -98,6 +99,7 @@ read_data(xel *array, xelval *) {
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/* Here we use the library's state variable cinfo.output_scanline as the
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* loop counter, so that we don't have to keep track ourselves.
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*/
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int x = 0;
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while (_cinfo.output_scanline < _cinfo.output_height) {
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/* jpeg_read_scanlines expects an array of pointers to scanlines.
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* Here the array is only one element long, but you could ask for
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@ -106,19 +108,21 @@ read_data(xel *array, xelval *) {
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jpeg_read_scanlines(&_cinfo, buffer, 1);
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/* Assume put_scanline_someplace wants a pointer and sample count. */
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//put_scanline_someplace(buffer[0], row_stride);
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uchar *bufptr = buffer[0];
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int x = 0;
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for (int i = 0; i < _cinfo.output_width; i += _cinfo.output_components) {
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JSAMPROW bufptr = buffer[0];
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for (int i = 0; i < row_stride; i += _cinfo.output_components) {
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if (_cinfo.output_components == 1) {
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xelval val = bufptr[i];
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PNM_ASSIGN1(array[x++], val);
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xelval val = (xelval)bufptr[i];
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nassertr(x < _x_size * _y_size, 0);
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PNM_ASSIGN1(array[x], val);
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} else {
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xelval red, grn, blu;
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red = (uchar)bufptr[i];
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grn = (uchar)bufptr[i+1];
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blu = (uchar)bufptr[i+2];
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PPM_ASSIGN(array[x++], red, grn, blu);
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red = (xelval)bufptr[i];
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grn = (xelval)bufptr[i+1];
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blu = (xelval)bufptr[i+2];
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nassertr(x < _x_size * _y_size, 0);
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PPM_ASSIGN(array[x], red, grn, blu);
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}
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x++;
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}
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}
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