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rolled back Miles sound length hack
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@ -229,10 +229,21 @@ get_balance() const {
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float MilesAudioSound::
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length() const {
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// hack:
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// For now, the sound needs to be playing, in order to
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// get the right length. I'm in contact with RAD about the problem. I've
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// sent them example code. They've told me they're looking into it.
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// Until then, we'll play the sound to get the length.
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if (!_length) {
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_length=((float)AIL_quick_ms_length(_audio))*0.001f;
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if (AIL_quick_status(_audio)==QSTAT_PLAYING) {
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_length=((float)AIL_quick_ms_length(_audio))*0.001f;
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} else {
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AIL_quick_play(_audio, 1);
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_length=((float)AIL_quick_ms_length(_audio))*0.001f;
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AIL_quick_halt(_audio);
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}
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}
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miles_audio_debug("length() returning "<<_length);
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audio_debug("MilesAudioSound::length() returning "<<_length);
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return _length;
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}
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