rolled back Miles sound length hack

This commit is contained in:
Dave Schuyler 2001-12-08 00:54:24 +00:00
parent f49cc31ef2
commit b7ea87d1b5

View File

@ -229,10 +229,21 @@ get_balance() const {
float MilesAudioSound::
length() const {
// hack:
// For now, the sound needs to be playing, in order to
// get the right length. I'm in contact with RAD about the problem. I've
// sent them example code. They've told me they're looking into it.
// Until then, we'll play the sound to get the length.
if (!_length) {
_length=((float)AIL_quick_ms_length(_audio))*0.001f;
if (AIL_quick_status(_audio)==QSTAT_PLAYING) {
_length=((float)AIL_quick_ms_length(_audio))*0.001f;
} else {
AIL_quick_play(_audio, 1);
_length=((float)AIL_quick_ms_length(_audio))*0.001f;
AIL_quick_halt(_audio);
}
}
miles_audio_debug("length() returning "<<_length);
audio_debug("MilesAudioSound::length() returning "<<_length);
return _length;
}