workaround Maya bug with animations

This commit is contained in:
David Rose 2004-06-18 16:38:52 +00:00
parent 36ad3314b3
commit b80af2ee15

View File

@ -25,6 +25,7 @@
#include <maya/MFileIO.h>
#include <maya/MLibrary.h>
#include <maya/MStatus.h>
#include <maya/MFnAnimCurve.h>
#include "post_maya_include.h"
#ifdef WIN32_VC
@ -33,6 +34,11 @@
MayaApi *MayaApi::_global_api = (MayaApi *)NULL;
// We need this bogus object just to force the application to link
// with OpenMayaAnim.lib; otherwise, Maya will complain (when compiled
// on Windows) that it is unable to find source plug 'ikRPsolver.msg'.
static MFnAnimCurve force_link_with_OpenMayaAnim;
////////////////////////////////////////////////////////////////////
// Function: MayaApi::Constructor
// Access: Protected