properly handle HAVE_CG

This commit is contained in:
David Rose 2010-07-09 00:45:52 +00:00
parent 063e53f658
commit b978d45af5

View File

@ -5722,7 +5722,7 @@ bool DXGraphicsStateGuardian9::
get_supports_cg_profile(const string &name) const { get_supports_cg_profile(const string &name) const {
#ifndef HAVE_CG #ifndef HAVE_CG
return false; return false;
#endif #else
CGprofile profile = cgGetProfile(name.c_str()); CGprofile profile = cgGetProfile(name.c_str());
if (profile ==CG_PROFILE_UNKNOWN) { if (profile ==CG_PROFILE_UNKNOWN) {
@ -5730,6 +5730,7 @@ get_supports_cg_profile(const string &name) const {
return false; return false;
} }
return cgD3D9IsProfileSupported(cgGetProfile(name.c_str())); return cgD3D9IsProfileSupported(cgGetProfile(name.c_str()));
#endif // HAVE_CG
} }
//////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////