diff --git a/panda/src/display/graphicsStateGuardian.I b/panda/src/display/graphicsStateGuardian.I index 31faa85ef4..ce54db6881 100644 --- a/panda/src/display/graphicsStateGuardian.I +++ b/panda/src/display/graphicsStateGuardian.I @@ -961,7 +961,7 @@ get_current_lens() const { // Description: Returns the inverse of the transform returned by // get_cs_transform(). //////////////////////////////////////////////////////////////////// -INLINE const TransformState *GraphicsStateGuardian:: +INLINE CPT(TransformState) GraphicsStateGuardian:: get_inv_cs_transform() const { return _inv_cs_transform; } diff --git a/panda/src/display/graphicsStateGuardian.cxx b/panda/src/display/graphicsStateGuardian.cxx index 256a8bc975..6694dabf9c 100644 --- a/panda/src/display/graphicsStateGuardian.cxx +++ b/panda/src/display/graphicsStateGuardian.cxx @@ -1889,7 +1889,7 @@ get_render_buffer(int buffer_type, const FrameBufferProperties &prop) { // scene for a camera with the indicated coordinate // system. //////////////////////////////////////////////////////////////////// -const TransformState *GraphicsStateGuardian:: +CPT(TransformState) GraphicsStateGuardian:: get_cs_transform_for(CoordinateSystem cs) const { if (_internal_coordinate_system == CS_default || _internal_coordinate_system == cs) { @@ -1911,7 +1911,7 @@ get_cs_transform_for(CoordinateSystem cs) const { // get_internal_coordinate_system()). This is used for // rendering. //////////////////////////////////////////////////////////////////// -const TransformState *GraphicsStateGuardian:: +CPT(TransformState) GraphicsStateGuardian:: get_cs_transform() const { return _cs_transform; } diff --git a/panda/src/display/graphicsStateGuardian.h b/panda/src/display/graphicsStateGuardian.h index 785d6babc3..ce2c41bc93 100644 --- a/panda/src/display/graphicsStateGuardian.h +++ b/panda/src/display/graphicsStateGuardian.h @@ -300,9 +300,9 @@ public: INLINE int get_current_tex_view_offset() const; INLINE const Lens *get_current_lens() const; - virtual const TransformState *get_cs_transform_for(CoordinateSystem cs) const; - virtual const TransformState *get_cs_transform() const; - INLINE const TransformState *get_inv_cs_transform() const; + virtual CPT(TransformState) get_cs_transform_for(CoordinateSystem cs) const; + virtual CPT(TransformState) get_cs_transform() const; + INLINE CPT(TransformState) get_inv_cs_transform() const; void do_issue_clip_plane(); void do_issue_color(); diff --git a/panda/src/gsgbase/graphicsStateGuardianBase.h b/panda/src/gsgbase/graphicsStateGuardianBase.h index 16e4003376..4977be3721 100644 --- a/panda/src/gsgbase/graphicsStateGuardianBase.h +++ b/panda/src/gsgbase/graphicsStateGuardianBase.h @@ -18,6 +18,7 @@ #include "pandabase.h" #include "typedWritableReferenceCount.h" +#include "nodeCachedReferenceCount.h" #include "luse.h" #include "lightMutex.h" @@ -212,8 +213,6 @@ public: (Texture *tex, int z, const DisplayRegion *dr, const RenderBuffer &rb)=0; virtual CoordinateSystem get_internal_coordinate_system() const=0; - virtual const TransformState *get_cs_transform_for(CoordinateSystem cs) const=0; - virtual const TransformState *get_cs_transform() const=0; virtual void bind_light(PointLight *light_obj, const NodePath &light, int light_id) { }