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better handling of window failure
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@ -378,6 +378,7 @@ class ShowBase(DirectObject.DirectObject):
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self.nextWindowIndex += 1
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# Temporary try .. except for old Pandas.
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win = None
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try:
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if type == 'onscreen':
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win = self.graphicsEngine.makeWindow(gsg, name, 0)
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@ -487,7 +488,7 @@ class ShowBase(DirectObject.DirectObject):
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# This doesn't really need to be an error condition, but I
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# figure any app that includes ShowBase really wants to
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# have a window open.
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self.notify.error("Unable to open %s window." % (self.windowType))
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self.notify.error("Unable to open '%s' window." % (self.windowType))
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return (self.win != None)
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