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Whoops. Forgot to checkin the header file
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@ -67,6 +67,10 @@ PUBLISHED:
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protected:
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CPT(RenderAttrib) create_shader_attrib(const string &txt);
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static const string combine_mode_as_string(CPT(TextureStage) stage,
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TextureStage::CombineMode c_mode, bool single_value, short texindex, const RenderState *rs);
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static const string combine_source_as_string(CPT(TextureStage) stage,
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short num, bool single_value, short texindex, const RenderState *rs);
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// Shader register allocation:
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