tests: Copy some linmath/gobj tests over from master branch

This commit is contained in:
rdb 2020-08-17 11:43:34 +02:00
parent 9f0fc0a594
commit be24266715
4 changed files with 302 additions and 0 deletions

77
tests/gobj/test_lenses.py Normal file
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from panda3d.core import PerspectiveLens, Point3, Point2
def test_perspectivelens_extrude():
lens = PerspectiveLens()
lens.set_fov(90, 90)
lens.set_near_far(0.5, 100)
near = Point3()
far = Point3()
assert lens.extrude((0, 0), near, far)
assert near.almost_equal((0, 0.5, 0), 0.001)
assert far.almost_equal((0, 100, 0), 0.1)
assert lens.extrude((-1, -1), near, far)
assert near.almost_equal((-0.5, 0.5, -0.5), 0.001)
assert far.almost_equal((-100, 100, -100), 0.1)
assert lens.extrude((1, 0), near, far)
assert near.almost_equal((0.5, 0.5, 0), 0.001)
assert far.almost_equal((100, 100, 0), 0.1)
def test_perspectivelens_extrude_depth():
lens = PerspectiveLens()
lens.set_fov(90, 90)
lens.set_near_far(0.5, 100)
point = Point3()
assert lens.extrude_depth((0, 0, -1), point)
assert point.almost_equal((0, 0.5, 0), 0.001)
assert lens.extrude_depth((0, 0, 1), point)
assert point.almost_equal((0, 100, 0), 0.001)
assert lens.extrude_depth((-1, -1, -1), point)
assert point.almost_equal((-0.5, 0.5, -0.5), 0.001)
assert lens.extrude_depth((-1, -1, 1), point)
assert point.almost_equal((-100, 100, -100), 0.1)
assert lens.extrude_depth((1, 0, -1), point)
assert point.almost_equal((0.5, 0.5, 0), 0.001)
assert lens.extrude_depth((1, 0, 1), point)
assert point.almost_equal((100, 100, 0), 0.1)
def test_perspectivelens_project():
lens = PerspectiveLens()
lens.set_fov(90, 90)
lens.set_near_far(0.5, 100)
point = Point2()
assert not lens.project((0, 0, 0), point)
assert not lens.project((-1, 0.5, 0), point)
assert lens.project((0, 0.5, 0), point)
assert point.almost_equal((0, 0), 0.001)
assert lens.project((0, 100, 0), point)
assert point.almost_equal((0, 0), 0.001)
assert lens.project((-0.5, 0.5, -0.5), point)
assert point.almost_equal((-1, -1), 0.001)
assert lens.project((-100, 100, -100), point)
assert point.almost_equal((-1, -1), 0.001)
assert lens.project((0.5, 0.5, 0), point)
assert point.almost_equal((1, 0), 0.001)
assert lens.project((100, 100, 0), point)
assert point.almost_equal((1, 0), 0.001)

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from panda3d.core import Vec2, Vec3, Vec4, Vec2F, Vec2D
def test_vec2_creation():
assert Vec2(x=1, y=2) == Vec2(1, 2) == Vec2((1, 2))
def test_vec2_getter_setter():
original_vector = Vec2(2, 3)
assert original_vector.x == 2
assert original_vector.y == 3
original_vector.x = 1
original_vector.y = 3
assert original_vector == Vec2(1, 3)
original_vector[0] = 3
original_vector[1] = 1
assert original_vector == Vec2(3, 1)
original_vector.set_x(-8)
original_vector.set_y(6)
assert original_vector.x == -8
assert original_vector.y == 6
def test_vec2_sum():
original_vector = Vec2(2, 3)
assert original_vector + original_vector == Vec2(4, 6)
assert original_vector + 3 == Vec2(5, 6)
def test_vec2_power():
assert Vec2(2, -3) ** 2 == Vec2(4, 9)
def test_vec2_len():
assert len(Vec2(2, -3)) == 2
def test_vec2_swizzle_mask():
original_vector = Vec2(3, 5)
assert original_vector.yx == Vec2(5, 3)
assert original_vector.xy == original_vector
def test_vec2_str():
assert str(Vec2F(2, 3)) == "LVector2f(2, 3)"
assert str(Vec2D(2, 3)) == "LVector2d(2, 3)"
def test_vec2_compare():
assert Vec2(1, 2).compare_to(Vec2(1, 2)) == 0
assert Vec2(1, 0).compare_to(Vec2(1, 0)) == 0
assert Vec2(1, 0).compare_to(Vec2(0, 1)) == 1
assert Vec2(0, 1).compare_to(Vec2(1, 0)) == -1
assert Vec2(0, 1).compare_to(Vec2(0, 1)) == 0

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from panda3d.core import Vec2, Vec3, Vec3F, Vec3D
def test_vec3_creation():
assert Vec3(x=1, y=2, z=1) == Vec3(1, 2, 1) == Vec3((1, 2, 1))
def test_vec3_getter_setter():
original_vector = Vec3(2, 3, 7)
assert original_vector.x == 2
assert original_vector.y == 3
assert original_vector.z == 7
original_vector.x = 1
original_vector.y = 3
original_vector.z = 5
assert original_vector == Vec3(1, 3, 5)
original_vector[0] = 3
original_vector[1] = 1
original_vector[2] = 1
assert original_vector == Vec3(3, 1, 1)
original_vector.set_x(-8)
original_vector.set_y(6)
original_vector.set_z(10)
assert original_vector.x == -8
assert original_vector.y == 6
assert original_vector.z == 10
def test_vec3_sum():
original_vector = Vec3(2, 3, -2)
assert original_vector + original_vector == Vec3(4, 6, -4)
assert original_vector + 3 == Vec3(5, 6, 1)
def test_vec3_power():
assert Vec3(2, -3, 2) ** 2 == Vec3(4, 9, 4)
def test_vec3_len():
assert len(Vec3(2, -3, 10)) == 3
def test_vec3_swizzle_mask():
original_vector = Vec3(3, 5, 1)
assert original_vector.xy == Vec2(3, 5)
assert original_vector.zxy == Vec3(1, 3, 5)
def test_vec3_str():
assert str(Vec3F(2, 3, 1)) == "LVector3f(2, 3, 1)"
assert str(Vec3D(2, 3, 1)) == "LVector3d(2, 3, 1)"
def test_vec3_compare():
assert Vec3(1, 2, 3).compare_to(Vec3(1, 2, 3)) == 0
assert Vec3(1, 0, 0).compare_to(Vec3(1, 0, 0)) == 0
assert Vec3(1, 0, 0).compare_to(Vec3(0, 1, 0)) == 1
assert Vec3(1, 0, 0).compare_to(Vec3(0, 0, 1)) == 1
assert Vec3(0, 1, 0).compare_to(Vec3(1, 0, 0)) == -1
assert Vec3(0, 1, 0).compare_to(Vec3(0, 1, 0)) == 0
assert Vec3(0, 1, 0).compare_to(Vec3(0, 0, 1)) == 1
assert Vec3(0, 0, 1).compare_to(Vec3(1, 0, 0)) == -1
assert Vec3(0, 0, 1).compare_to(Vec3(0, 1, 0)) == -1
assert Vec3(0, 0, 1).compare_to(Vec3(0, 0, 1)) == 0

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from panda3d.core import Vec2, Vec3, Vec4, Vec4F, Vec4D
def test_vec4_creation():
assert Vec4(x=1, y=2, z=1, w=7) == Vec4(1, 2, 1, 7) == Vec4((1, 2, 1, 7))
def test_vec4_getter_setter():
original_vector = Vec4(2, 3, 7, 9)
assert original_vector.x == 2
assert original_vector.y == 3
assert original_vector.z == 7
assert original_vector.w == 9
original_vector.x = 1
original_vector.y = 3
original_vector.z = 5
original_vector.w = -8
assert original_vector == Vec4(1, 3, 5, -8)
original_vector[0] = 3
original_vector[1] = 1
original_vector[2] = 1
original_vector[3] = -2
assert original_vector == Vec4(3, 1, 1, -2)
original_vector.set_x(-8)
original_vector.set_y(6)
original_vector.set_z(10)
original_vector.set_w(30)
assert original_vector.x == -8
assert original_vector.y == 6
assert original_vector.z == 10
assert original_vector.w == 30
def test_vec4_sum():
original_vector = Vec4(2, 3, -2, 1)
assert original_vector + original_vector == Vec4(4, 6, -4, 2)
assert original_vector + 3 == Vec4(5, 6, 1, 4)
def test_vec4_power():
assert Vec4(2, -3, 2, -1) ** 2 == Vec4(4, 9, 4, 1)
def test_vec4_len():
assert len(Vec4(2, -3, 10, 30)) == 4
def test_vec4_swizzle_mask():
original_vector = Vec4(3, 5, 1, 0)
assert original_vector.xy == Vec2(3, 5)
assert original_vector.zxy == Vec3(1, 3, 5)
assert original_vector.zxyw == Vec4(1, 3, 5, 0)
def test_vec4_str():
assert str(Vec4F(2, 3, 1, 9)) == "LVector4f(2, 3, 1, 9)"
assert str(Vec4D(2, 3, 1, 9)) == "LVector4d(2, 3, 1, 9)"
def test_vec4_compare():
assert Vec4(1, 2, 3, 4).compare_to(Vec4(1, 2, 3, 4)) == 0
assert Vec4(1, 0, 0, 0).compare_to(Vec4(1, 0, 0, 0)) == 0
assert Vec4(1, 0, 0, 0).compare_to(Vec4(0, 1, 0, 0)) == 1
assert Vec4(1, 0, 0, 0).compare_to(Vec4(0, 0, 1, 0)) == 1
assert Vec4(1, 0, 0, 0).compare_to(Vec4(0, 0, 0, 1)) == 1
assert Vec4(0, 1, 0, 0).compare_to(Vec4(1, 0, 0, 0)) == -1
assert Vec4(0, 1, 0, 0).compare_to(Vec4(0, 1, 0, 0)) == 0
assert Vec4(0, 1, 0, 0).compare_to(Vec4(0, 0, 1, 0)) == 1
assert Vec4(0, 1, 0, 0).compare_to(Vec4(0, 0, 0, 1)) == 1
assert Vec4(0, 0, 1, 0).compare_to(Vec4(1, 0, 0, 0)) == -1
assert Vec4(0, 0, 1, 0).compare_to(Vec4(0, 1, 0, 0)) == -1
assert Vec4(0, 0, 1, 0).compare_to(Vec4(0, 0, 1, 0)) == 0
assert Vec4(0, 0, 1, 0).compare_to(Vec4(0, 0, 0, 1)) == 1
assert Vec4(0, 0, 0, 1).compare_to(Vec4(1, 0, 0, 0)) == -1
assert Vec4(0, 0, 0, 1).compare_to(Vec4(0, 1, 0, 0)) == -1
assert Vec4(0, 0, 0, 1).compare_to(Vec4(0, 0, 1, 0)) == -1
assert Vec4(0, 0, 0, 1).compare_to(Vec4(0, 0, 0, 1)) == 0