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synced 2025-10-02 09:52:27 -04:00
Fix some aliasing warnings
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parent
74190f9e50
commit
bff070430e
@ -36,7 +36,7 @@ int main(int argc, char *mb_argv[]) {
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size_t len = mbstowcs(NULL, mb_argv[i], 0);
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argv[i] = new wchar_t[len + 1];
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mbstowcs(argv[i], mb_argv[i], len);
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argv[i][len] = NULL;
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argv[i][len] = 0;
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}
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// Just for good measure
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argv[argc] = NULL;
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@ -1398,9 +1398,9 @@ modify_ends() {
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// you do, be sure you know what you are doing!
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////////////////////////////////////////////////////////////////////
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void GeomPrimitive::
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set_ends(CPTA_int ends) {
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set_ends(PTA_int ends) {
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CDWriter cdata(_cycler, true);
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cdata->_ends = (PTA_int &)ends;
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cdata->_ends = ends;
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cdata->_modified = Geom::get_next_modified();
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cdata->_got_minmax = false;
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@ -169,7 +169,7 @@ PUBLISHED:
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INLINE CPTA_int get_ends() const;
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PTA_int modify_ends();
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void set_ends(CPTA_int ends);
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void set_ends(PTA_int ends);
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INLINE CPT(GeomVertexArrayData) get_mins() const;
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INLINE CPT(GeomVertexArrayData) get_maxs() const;
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@ -20,7 +20,7 @@
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// type.
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////////////////////////////////////////////////////////////////////
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INLINE Filename Shader::
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get_filename(const ShaderType &type) const {
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get_filename(ShaderType type) const {
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if (_filename._separate && type != ST_none) {
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switch (type) {
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case ST_vertex:
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@ -59,7 +59,7 @@ get_filename(const ShaderType &type) const {
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// Description: Return the Shader's text for the given shader type.
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////////////////////////////////////////////////////////////////////
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INLINE const string &Shader::
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get_text(const ShaderType &type) const {
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get_text(ShaderType type) const {
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if (_text._separate) {
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nassertr(type != ST_none || !_text._shared.empty(), _text._shared);
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switch (type) {
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@ -97,8 +97,8 @@ PUBLISHED:
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const string &tess_evaluation = "");
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static PT(Shader) make_compute(ShaderLanguage lang, const string &body);
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INLINE Filename get_filename(const ShaderType &type = ST_none) const;
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INLINE const string &get_text(const ShaderType &type = ST_none) const;
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INLINE Filename get_filename(ShaderType type = ST_none) const;
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INLINE const string &get_text(ShaderType type = ST_none) const;
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INLINE bool get_error_flag() const;
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INLINE ShaderLanguage get_language() const;
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