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https://github.com/panda3d/panda3d.git
synced 2025-09-30 08:44:19 -04:00
fix crashing bug with compressed texture
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fd62333192
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c07d10f74b
@ -8458,8 +8458,9 @@ upload_texture_image(CLP(TextureContext) *gtc,
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// we grab the mipmap pointer first, if it is NULL we grab the
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// normal mipmap image pointer which is a PTA_uchar
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const unsigned char *image_ptr = (unsigned char*)tex->get_ram_mipmap_pointer(n);
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CPTA_uchar ptimage;
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if (image_ptr == (const unsigned char *)NULL) {
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CPTA_uchar ptimage = tex->get_ram_mipmap_image(n);
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ptimage = tex->get_ram_mipmap_image(n);
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if (ptimage == (const unsigned char *)NULL) {
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GLCAT.warning()
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<< "No mipmap level " << n << " defined for " << tex->get_name()
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@ -8587,9 +8588,10 @@ upload_texture_image(CLP(TextureContext) *gtc,
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}
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for (int n = mipmap_bias; n < num_ram_mipmap_levels; ++n) {
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const unsigned char * image_ptr = (unsigned char*)tex->get_ram_mipmap_pointer(n);
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const unsigned char *image_ptr = (unsigned char*)tex->get_ram_mipmap_pointer(n);
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CPTA_uchar ptimage;
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if (image_ptr == (const unsigned char *)NULL) {
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CPTA_uchar ptimage = tex->get_ram_mipmap_image(n);
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ptimage = tex->get_ram_mipmap_image(n);
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if (ptimage == (const unsigned char *)NULL) {
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GLCAT.warning()
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<< "No mipmap level " << n << " defined for " << tex->get_name()
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@ -2199,3 +2199,14 @@ have_textures_power_2() {
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return (_textures_power_2 != ATS_UNSPECIFIED);
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::RamImage::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE Texture::RamImage::
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RamImage() :
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_page_size(0),
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_pointer_image(NULL)
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{
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}
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@ -830,7 +830,6 @@ set_ram_image(CPTA_uchar image, Texture::CompressionMode compression,
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nassertv(compression != CM_off || image.size() == do_get_expected_ram_image_size());
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if (_ram_images.empty()) {
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_ram_images.push_back(RamImage());
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_ram_images.back()._pointer_image = NULL;
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} else {
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do_clear_ram_mipmap_images();
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}
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@ -925,6 +924,71 @@ get_ram_mipmap_image(int n) {
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return CPTA_uchar(get_class_type());
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::get_ram_mipmap_pointer
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// Access: Published
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// Description: Similiar to get_ram_mipmap_image(), however, in this
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// case the void pointer for the given ram image is
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// returned. This will be NULL unless it has been
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// explicitly set.
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////////////////////////////////////////////////////////////////////
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void *Texture::
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get_ram_mipmap_pointer(int n) {
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MutexHolder holder(_lock);
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if (n < (int)_ram_images.size()) {
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return _ram_images[n]._pointer_image;
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}
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return NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::set_ram_mipmap_pointer
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// Access: Published
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// Description: Sets an explicit void pointer as the texture's mipmap
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// image for the indicated level. This is a special
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// call to direct a texture to reference some external
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// image location, for instance from a webcam input.
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//
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// The texture will henceforth reference this pointer
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// directly, instead of its own internal storage; the
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// user is responsible for ensuring the data at this
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// address remains allocated and valid, and in the
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// correct format, during the lifetime of the texture.
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////////////////////////////////////////////////////////////////////
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void Texture::
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set_ram_mipmap_pointer(int n, void *image, size_t page_size) {
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MutexHolder holder(_lock);
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nassertv(_ram_image_compression != CM_off || page_size == get_expected_ram_mipmap_image_size(n));
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while (n >= (int)_ram_images.size()) {
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_ram_images.push_back(RamImage());
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}
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//if (page_size == 0) {
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// page_size = image.size();
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//}
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_ram_images[n]._page_size = page_size;
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_ram_images[n]._image.clear();
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_ram_images[n]._pointer_image = image;
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++_image_modified;
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::set_ram_mipmap_pointer_from_int
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// Access: Published
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// Description: Accepts a raw pointer cast as an int, which is then
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// passed to set_ram_mipmap_pointer(); see the
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// documentation for that method.
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//
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// This variant is particularly useful to set an
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// external pointer from a language like Python, which
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// doesn't support void pointers directly.
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////////////////////////////////////////////////////////////////////
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void Texture::
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set_ram_mipmap_pointer_from_int(long long pointer, int n, int page_size) {
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set_ram_mipmap_pointer(n, (void*)pointer, (size_t)page_size);
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::clear_ram_mipmap_image
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// Access: Published
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@ -937,8 +1001,8 @@ clear_ram_mipmap_image(int n) {
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if (n >= (int)_ram_images.size()) {
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return;
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}
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_ram_images[n]._image.clear();
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_ram_images[n]._page_size = 0;
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_ram_images[n]._image.clear();
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_ram_images[n]._pointer_image = NULL;
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}
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@ -3260,8 +3324,8 @@ do_make_ram_image() {
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_ram_images.push_back(RamImage());
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_ram_images[0]._page_size = do_get_expected_ram_page_size();
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_ram_images[0]._image = PTA_uchar::empty_array(do_get_expected_ram_image_size(), get_class_type());
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_ram_image_compression = CM_off;
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_ram_images[0]._pointer_image = NULL;
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_ram_image_compression = CM_off;
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return _ram_images[0]._image;
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}
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@ -3293,13 +3357,11 @@ do_make_ram_mipmap_image(int n) {
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while (n >= (int)_ram_images.size()) {
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_ram_images.push_back(RamImage());
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_ram_images.back()._page_size = 0;
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_ram_images.back()._pointer_image = NULL;
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}
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_ram_images[n]._image = PTA_uchar::empty_array(do_get_expected_ram_mipmap_image_size(n), get_class_type());
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_ram_images[n]._page_size = do_get_expected_ram_mipmap_page_size(n);
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_ram_images[n]._pointer_image = NULL;
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_ram_images[n]._page_size = do_get_expected_ram_mipmap_page_size(n);
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return _ram_images[n]._image;
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}
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@ -3314,8 +3376,6 @@ do_set_ram_mipmap_image(int n, CPTA_uchar image, size_t page_size) {
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while (n >= (int)_ram_images.size()) {
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_ram_images.push_back(RamImage());
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_ram_images.back()._page_size = 0;
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_ram_images.back()._pointer_image = NULL;
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}
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if (page_size == 0) {
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page_size = image.size();
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@ -3324,72 +3384,12 @@ do_set_ram_mipmap_image(int n, CPTA_uchar image, size_t page_size) {
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if (_ram_images[n]._image != image ||
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_ram_images[n]._page_size != page_size) {
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_ram_images[n]._image = image.cast_non_const();
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_ram_images[n]._page_size = page_size;
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_ram_images[n]._pointer_image = NULL;
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_ram_images[n]._page_size = page_size;
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++_image_modified;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::set_ram_mipmap_pointer
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// Access: Published
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// Description: Sets this textures ram pointer image. This
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////
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//
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////////////////////////////////////////////////////////////////////
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void Texture::
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set_ram_mipmap_pointer(int n, void *image, size_t page_size) {
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nassertv(_ram_image_compression != CM_off || page_size == get_expected_ram_mipmap_image_size(n));
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while (n >= (int)_ram_images.size()) {
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_ram_images.push_back(RamImage());
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_ram_images.back()._page_size = 0;
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_ram_images.back()._pointer_image = NULL;
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}
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//if (page_size == 0) {
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// page_size = image.size();
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//}
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_ram_images[n]._page_size = page_size;
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_ram_images[n]._pointer_image = image;
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++_image_modified;
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::set_ram_mipmap_pointer
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// Access: Published
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// Description: Takes in an int and casts it to a pointer which
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// is then used as the textures raw pointer image
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////////////////////////////////////////////////////////////////////
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void Texture::
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set_ram_mipmap_pointer_from_int(long long pointer, int n, int page_size) {
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set_ram_mipmap_pointer(n,(void*)pointer,(size_t)page_size);
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::get_ram_mipmap_pointer
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// Access: Published
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// Description: Returns the system-RAM image data associated with the
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// nth mipmap level, if present. Returns NULL if the
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// nth mipmap level is not present.
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// Similiar to the function above, however, in this case
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// the void pointer for the given ram image is
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// returned. This will be NULL unless it has been
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// explicitly set
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////////////////////////////////////////////////////////////////////
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void *Texture::
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get_ram_mipmap_pointer(int n) {
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if (n < (int)_ram_images.size()) {
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return _ram_images[n]._pointer_image;
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}
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return NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: Texture::consider_auto_process_ram_image
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// Access: Protected
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@ -4519,7 +4519,6 @@ do_generate_ram_mipmap_images() {
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int n = 0;
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while (x_size > 1 || y_size > 1 || z_size > 1) {
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_ram_images.push_back(RamImage());
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_ram_images.back()._pointer_image = NULL;
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filter_3d_mipmap_level(_ram_images[n + 1], _ram_images[n],
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x_size, y_size, z_size);
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x_size = max(x_size >> 1, 1);
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@ -4535,7 +4534,6 @@ do_generate_ram_mipmap_images() {
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int n = 0;
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while (x_size > 1 || y_size > 1) {
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_ram_images.push_back(RamImage());
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_ram_images.back()._pointer_image = NULL;
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filter_2d_mipmap_pages(_ram_images[n + 1], _ram_images[n],
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x_size, y_size);
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x_size = max(x_size >> 1, 1);
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@ -6092,7 +6090,6 @@ fillin(DatagramIterator &scan, BamReader *manager, bool has_rawdata) {
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for (int n = 0; n < num_ram_images; ++n) {
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_ram_images.push_back(RamImage());
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_ram_images[n]._page_size = get_expected_ram_page_size();
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_ram_images[n]._pointer_image = NULL;
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if (manager->get_file_minor_ver() >= 1) {
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_ram_images[n]._page_size = scan.get_uint32();
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}
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@ -336,7 +336,7 @@ PUBLISHED:
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INLINE size_t get_expected_ram_mipmap_image_size(int n) const;
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INLINE size_t get_expected_ram_mipmap_page_size(int n) const;
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CPTA_uchar get_ram_mipmap_image(int n);
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void * get_ram_mipmap_pointer(int n);
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void *get_ram_mipmap_pointer(int n);
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INLINE PTA_uchar modify_ram_mipmap_image(int n);
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INLINE PTA_uchar make_ram_mipmap_image(int n);
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void set_ram_mipmap_pointer(int n, void *image, size_t page_size = 0);
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@ -559,10 +559,14 @@ protected:
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// This nested class declaration is used below.
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class RamImage {
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public:
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INLINE RamImage();
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PTA_uchar _image;
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size_t _page_size;
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void *_pointer_image; // we will allow the ram image to accept a void* (basically a block of memory)
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// instead of a PTA_uchar
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// If _pointer_image is non-NULL, it represents an external block
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// of memory that is used instead of the above PTA_uchar.
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void *_pointer_image;
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};
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private:
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