fixed color in baseline styles

This commit is contained in:
Dave Schuyler 2001-03-13 22:48:06 +00:00
parent e6d00d29ae
commit c2c59d71bc

View File

@ -2959,6 +2959,8 @@ class LevelStyleManager:
self.createMiscAttribute('wall_height', [10, 20])
# Window orientation menu
self.createMiscAttribute('window_orientation', ['ur','ul',None,None])
# Sign orientation menu
self.createMiscAttribute('sign_orientation', ['ur','ul',None,None])
# Door orientation menu
self.createMiscAttribute('door_orientation', ['ur','ul',None,None])
# Cornice orientation menu
@ -4069,7 +4071,10 @@ class LevelEditorPanel(Pmw.MegaToplevel):
self.addScaleZFloater.set(1)
self.addRollFloater.set(0)
self.updateSelectedObjColor(Vec4(1.0))
#self.updateSelectedObjColor(Vec4(1.0))
self.setCurrentColor(Vec4(1.0))
self.setResetColor(Vec4(1.0))
baseline.setColor(Vec4(1.0))
self.levelEditor.replaceSelectedEnabled=1
self.levelEditor.replaceSelected()
@ -4121,8 +4126,12 @@ class LevelEditorPanel(Pmw.MegaToplevel):
if settings['roll']:
self.addRollFloater.set(float(settings['roll']))
if settings['color']:
self.updateSelectedObjColor(settings['color'])
color = settings['color']
if color:
#self.updateSelectedObjColor(settings['color'])
self.setCurrentColor(color)
self.setResetColor(color)
baseline.setColor(color)
self.levelEditor.replaceSelectedEnabled=1
self.levelEditor.replaceSelected()