glx wants to run windows in app thread

This commit is contained in:
David Rose 2006-06-15 23:41:05 +00:00
parent b053967464
commit c2f92bb29d
2 changed files with 16 additions and 0 deletions

View File

@ -166,6 +166,19 @@ pipe_constructor() {
return new glxGraphicsPipe;
}
////////////////////////////////////////////////////////////////////
// Function: glxGraphicsPipe::get_preferred_window_thread
// Access: Public, Virtual
// Description: Returns an indication of the thread in which this
// GraphicsPipe requires its window processing to be
// performed: typically either the app thread (e.g. X)
// or the draw thread (Windows).
////////////////////////////////////////////////////////////////////
GraphicsPipe::PreferredWindowThread
glxGraphicsPipe::get_preferred_window_thread() const {
return PWT_app;
}
////////////////////////////////////////////////////////////////////
// Function: glxGraphicsPipe::make_output
// Access: Protected, Virtual

View File

@ -105,6 +105,9 @@ public:
INLINE Cursor get_hidden_cursor();
public:
virtual PreferredWindowThread get_preferred_window_thread() const;
public:
// Atom specifications.
Atom _wm_delete_window;