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fix texture bamming
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f87b67df13
commit
c32747d900
@ -1248,7 +1248,9 @@ begin_frame(GraphicsStateGuardianBase *gsg, Thread *current_thread) {
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++qti) {
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Texture *tex = (*qti);
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TextureContext *tc = tex->prepare_now(this, gsg);
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gsg->update_texture(tc, true);
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if (tc != (TextureContext *)NULL) {
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gsg->update_texture(tc, true);
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}
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}
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_enqueued_textures.clear();
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@ -5064,6 +5064,8 @@ make_from_bam(const FactoryParams ¶ms) {
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manager->get_loader_options());
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break;
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}
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cerr << "loaded tex " << me << "\n";
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cerr << "loaded filename = " << me->get_filename() << "\n";
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}
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}
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@ -5226,7 +5228,7 @@ write_datagram(BamWriter *manager, Datagram &me) {
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// disk.
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BamTextureMode file_texture_mode = manager->get_file_texture_mode();
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bool has_rawdata =
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(file_texture_mode == BTM_rawdata || (do_has_ram_image() && _fullpath.empty()));
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(file_texture_mode == BTM_rawdata || (do_has_ram_image() && _filename.empty()));
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if (has_rawdata && !do_has_ram_image()) {
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do_get_ram_image();
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if (!do_has_ram_image()) {
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@ -5237,8 +5239,8 @@ write_datagram(BamWriter *manager, Datagram &me) {
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bool has_bam_dir = !manager->get_filename().empty();
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Filename bam_dir = manager->get_filename().get_dirname();
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Filename filename;
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Filename alpha_filename;
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Filename filename = _filename;
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Filename alpha_filename = _alpha_filename;
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switch (file_texture_mode) {
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case BTM_unchanged:
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@ -5286,7 +5288,7 @@ write_datagram(BamWriter *manager, Datagram &me) {
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<< "Unsupported bam-texture-mode: " << (int)file_texture_mode << "\n";
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}
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if (filename.empty()) {
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if (filename.empty() && do_has_ram_image()) {
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// If we don't have a filename, we have to store rawdata anyway.
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has_rawdata = true;
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}
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