another fix to texture::reload()

This commit is contained in:
David Rose 2009-10-11 20:57:42 +00:00
parent 6534f9ba59
commit c469dda2c7

View File

@ -3131,7 +3131,6 @@ do_unlock_and_reload_ram_image(bool allow_compression) {
tex->_num_components != _num_components ||
tex->_component_width != _component_width ||
tex->_texture_type != _texture_type ||
tex->_format != _format ||
tex->_component_type != _component_type) {
_x_size = tex->_x_size;