Updated release notes for 1.2.0

This commit is contained in:
Josh Yelon 2006-04-20 02:51:23 +00:00
parent 3a4872bac0
commit c567e620dd

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------------------------ RELEASE 1.2.0 ------------------------
This release is likely to be much more stable than its predecessor.
It contains many new features:
* lots of performance optimizations
* a preliminary OSX port
* new modes for animation blending
* easier partial-body animations
* more powerful shader-to-engine interface
* better support for rotating bodies in physics engine
* support for compressed model files
* multiple render targets (ie, glDrawBuffers)
* support for stereo rendering
* more complete API reference manual
* ability to control mipmaps explicitly
* better tools for debugging offscreen buffers
* new sample programs
------------------------ RELEASE 1.1.0 ------------------------ ------------------------ RELEASE 1.1.0 ------------------------
This is a BETA release. It's pretty reliable, but there are still a This is a BETA release. It's pretty reliable, but there are still a