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Updated release notes for 1.2.0
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------------------------ RELEASE 1.2.0 ------------------------
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This release is likely to be much more stable than its predecessor.
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It contains many new features:
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* lots of performance optimizations
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* a preliminary OSX port
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* new modes for animation blending
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* easier partial-body animations
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* more powerful shader-to-engine interface
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* better support for rotating bodies in physics engine
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* support for compressed model files
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* multiple render targets (ie, glDrawBuffers)
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* support for stereo rendering
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* more complete API reference manual
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* ability to control mipmaps explicitly
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* better tools for debugging offscreen buffers
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* new sample programs
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------------------------ RELEASE 1.1.0 ------------------------
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This is a BETA release. It's pretty reliable, but there are still a
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