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Fix for parlor game/tutorial teleporting.
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@ -41,6 +41,8 @@ class DistributedCartesianGrid(DistributedNode.DistributedNode,
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def delete(self):
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DistributedNode.DistributedNode.delete(self)
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# TODO: when teleporting off an island...
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taskMgr.remove(self.taskName("processVisibility"))
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def isGridParent(self):
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# If this distributed object is a DistributedGrid return 1. 0 by default
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