From c5c522c1ed55d062270a392b33146b38e10a5a1a Mon Sep 17 00:00:00 2001 From: Darren Ranalli Date: Thu, 16 Oct 2003 20:35:42 +0000 Subject: [PATCH] first rev --- panda/src/doc/collisionFlags.txt | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100755 panda/src/doc/collisionFlags.txt diff --git a/panda/src/doc/collisionFlags.txt b/panda/src/doc/collisionFlags.txt new file mode 100755 index 0000000000..e4156eaa73 --- /dev/null +++ b/panda/src/doc/collisionFlags.txt @@ -0,0 +1,23 @@ +COLLISION FLAGS + +floor: for things that avatars can stand on +barrier: for things that avatars should collide against that are not floors +camera-collide: for things that the camera should avoid +trigger: for things (usually not barriers or floors) that should trigger an + event when avatars intersect with them +sphere: for things that should have a collision sphere around them +tube: for things that should have a collision tube (cylinder) around them + +NOTES + +The barrier & camera-collide flags are typically used together. + +Currently, the camera automatically pulls itself in front of anything +marked with the camera-collide flag, so that the view of the avatar isn't +blocked. + +The trigger flag implies that avatars will not collide with the object; +they can move freely through it. + +The sphere & tube flags create a collision object that is as small as +possible while completely containing the original flagged geometry.