mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-02 09:52:27 -04:00
round-robin Jobs based on priority
This commit is contained in:
parent
8e9d2b85ab
commit
c5e0e5907a
@ -10,9 +10,12 @@ class Job(DirectObject):
|
||||
# values to yield from your run() generator method
|
||||
Done = object()
|
||||
Continue = None # 'yield None' is acceptable in place of 'yield Job.Continue'
|
||||
Sleep = object() # yield any remaining time for this job until next frame
|
||||
|
||||
# these priorities are reference points, you can use whatever numbers you want
|
||||
Priorities = ScratchPad(Low=-100, Normal=0, High=100)
|
||||
# These priorities determine how many timeslices a job gets relative to other
|
||||
# jobs. A job with priority of 1000 will run 10 times more often than a job
|
||||
# with priority of 100.
|
||||
Priorities = ScratchPad(Min=1, Low=100, Normal=1000, High=10000)
|
||||
_SerialGen = SerialNumGen()
|
||||
|
||||
def __init__(self, name):
|
||||
|
@ -13,7 +13,7 @@ class JobManager:
|
||||
# there's one task for the JobManager, all jobs run in this task
|
||||
TaskName = 'jobManager'
|
||||
# run for 1/2 millisecond per frame by default
|
||||
DefTimeslice = (1./1000.) / 2.
|
||||
DefTimeslice = (1./1000.) * .5
|
||||
|
||||
def __init__(self, timeslice=None):
|
||||
if timeslice is None:
|
||||
@ -27,6 +27,14 @@ class JobManager:
|
||||
self._pri2jobIds = {}
|
||||
# jobId -> priority
|
||||
self._jobId2pri = {}
|
||||
# how many timeslices to give each job; this is used to efficiently implement
|
||||
# the relative job priorities
|
||||
self._jobId2timeslices = {}
|
||||
# this is the working copy of _jobId2timeslices that we use to count down how
|
||||
# many timeslices to give each job
|
||||
self._jobId2timeslicesLeft = {}
|
||||
# this is used to round-robin the jobs in _jobId2timeslicesLeft
|
||||
self._curJobIndex = 0
|
||||
self._highestPriority = Job.Priorities.Normal
|
||||
|
||||
def destroy(self):
|
||||
@ -44,6 +52,8 @@ class JobManager:
|
||||
# add the jobId onto the end of the list of jobIds for this priority
|
||||
self._pri2jobIds.setdefault(pri, [])
|
||||
self._pri2jobIds[pri].append(jobId)
|
||||
# record the job's relative timeslice count
|
||||
self._jobId2timeslices[jobId] = pri
|
||||
if len(self._jobId2pri) == 1:
|
||||
taskMgr.add(self._process, JobManager.TaskName)
|
||||
self._highestPriority = pri
|
||||
@ -61,6 +71,9 @@ class JobManager:
|
||||
del self._pri2jobId2job[pri][jobId]
|
||||
# clean up the job's generator, if any
|
||||
job._cleanupGenerator()
|
||||
# remove the job's timeslice count
|
||||
self._jobId2timeslices.pop(jobId)
|
||||
self._jobId2timeslicesLeft.pop(jobId)
|
||||
if len(self._pri2jobId2job[pri]) == 0:
|
||||
del self._pri2jobId2job[pri]
|
||||
if pri == self._highestPriority:
|
||||
@ -122,13 +135,18 @@ class JobManager:
|
||||
# figure out how long we can run
|
||||
endT = globalClock.getRealTime() + (self._timeslice * .9)
|
||||
while True:
|
||||
# always process the highest priority first
|
||||
# TODO: give occasional timeslices to lower priorities to avoid starving
|
||||
# lower-priority jobs
|
||||
jobId2job = self._pri2jobId2job[self._highestPriority]
|
||||
# process jobs with equal priority in the order they came in
|
||||
jobId = self._pri2jobIds[self._highestPriority][0]
|
||||
job = jobId2job[jobId]
|
||||
# round-robin the jobs, dropping them as they run out of priority timeslices
|
||||
# until all timeslices are used
|
||||
if len(self._jobId2timeslicesLeft) == 0:
|
||||
self._jobId2timeslicesLeft = dict(self._jobId2timeslices)
|
||||
self._curJobIndex = (self._curJobIndex + 1) % len(self._jobId2timeslicesLeft)
|
||||
jobId = self._jobId2timeslicesLeft.keys()[self._curJobIndex]
|
||||
# use up one of this job's timeslices
|
||||
self._jobId2timeslicesLeft[jobId] -= 1
|
||||
if self._jobId2timeslicesLeft[jobId] == 0:
|
||||
del self._jobId2timeslicesLeft[jobId]
|
||||
pri = self._jobId2pri[jobId]
|
||||
job = self._pri2jobId2job[pri][jobId]
|
||||
gen = job._getGenerator()
|
||||
if __debug__:
|
||||
job._pstats.start()
|
||||
@ -141,15 +159,21 @@ class JobManager:
|
||||
# treat it as if it returned Job.Done
|
||||
self.notify.warning('job %s never yielded Job.Done' % job)
|
||||
result = Job.Done
|
||||
if result is Job.Done:
|
||||
|
||||
if result is Job.Sleep:
|
||||
job.suspend()
|
||||
if __debug__:
|
||||
job._pstats.stop()
|
||||
# grab the next job if there's time left
|
||||
break
|
||||
elif result is Job.Done:
|
||||
job.suspend()
|
||||
self.remove(job)
|
||||
job.finished()
|
||||
if __debug__:
|
||||
job._pstats.stop()
|
||||
messenger.send(job.getFinishedEvent())
|
||||
# highest-priority job is done.
|
||||
# grab the next one if there's time left
|
||||
# grab the next job if there's time left
|
||||
break
|
||||
else:
|
||||
# we've run out of time
|
||||
|
Loading…
x
Reference in New Issue
Block a user