mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-03 02:15:43 -04:00
fixed a problem with hierarchy loading from file
This commit is contained in:
parent
3c05002019
commit
ca32727cc5
@ -24,6 +24,7 @@ class SceneGraphUI(wx.Panel):
|
||||
self.editor = editor
|
||||
self.tree = wx.TreeCtrl(self)
|
||||
self.root = self.tree.AddRoot('render')
|
||||
self.tree.SetItemPyData(self.root, "render")
|
||||
|
||||
self.shouldShowPandaObjChildren = False
|
||||
|
||||
@ -40,6 +41,17 @@ class SceneGraphUI(wx.Panel):
|
||||
self.tree.Bind(wx.EVT_TREE_SEL_CHANGED, self.onSelected)
|
||||
self.tree.Bind(wx.EVT_TREE_BEGIN_DRAG, self.onBeginDrag)
|
||||
|
||||
def reset(self):
|
||||
#import pdb;set_trace()
|
||||
itemList = list()
|
||||
item, cookie = self.tree.GetFirstChild(self.root)
|
||||
while item:
|
||||
itemList.append(item)
|
||||
item, cookie = self.tree.GetNextChild(self.root, cookie)
|
||||
|
||||
for item in itemList:
|
||||
self.tree.Delete(item)
|
||||
|
||||
def traversePandaObjects(self, parent, objNodePath):
|
||||
itemId = self.tree.GetItemPyData(parent)
|
||||
i = 0
|
||||
@ -56,6 +68,8 @@ class SceneGraphUI(wx.Panel):
|
||||
def addPandaObjectChildren(self, parent):
|
||||
# first, find Panda Object's NodePath of the item
|
||||
itemId = self.tree.GetItemPyData(parent)
|
||||
if itemId == "render":
|
||||
return
|
||||
obj = self.editor.objectMgr.findObjectById(itemId)
|
||||
if obj is None:
|
||||
return
|
||||
@ -72,6 +86,8 @@ class SceneGraphUI(wx.Panel):
|
||||
def removePandaObjectChildren(self, parent):
|
||||
# first, find Panda Object's NodePath of the item
|
||||
itemId = self.tree.GetItemPyData(parent)
|
||||
if itemId == "render":
|
||||
return
|
||||
obj = self.editor.objectMgr.findObjectById(itemId)
|
||||
if obj is None:
|
||||
self.tree.Delete(parent)
|
||||
@ -84,18 +100,39 @@ class SceneGraphUI(wx.Panel):
|
||||
item, cookie = self.tree.GetNextChild(parent, cookie)
|
||||
self.removePandaObjectChildren(itemToRemove)
|
||||
|
||||
def add(self, item, parentName = None):
|
||||
# import pdb;pdb.set_trace()
|
||||
def getTreeItem(self, parent, itemId):
|
||||
item, cookie = self.tree.GetFirstChild(parent)
|
||||
while item:
|
||||
if itemId == self.tree.GetItemPyData(item):
|
||||
return item
|
||||
child = None
|
||||
if self.tree.ItemHasChildren(item):
|
||||
child = self.getTreeItem(item, itemId)
|
||||
if child is not None:
|
||||
return child
|
||||
# continue iteration to the next child
|
||||
item, cookie = self.tree.GetNextChild(parent, cookie)
|
||||
return None
|
||||
|
||||
def add(self, item):
|
||||
#import pdb;pdb.set_trace()
|
||||
if item is None:
|
||||
return
|
||||
obj = self.editor.objectMgr.findObjectByNodePath(NodePath(item))
|
||||
if obj is None:
|
||||
print "During adding to SceneGraphUI couldn't find obj..."
|
||||
return
|
||||
|
||||
parentNodePath = obj[OG.OBJ_NP].getParent()
|
||||
parentObj = self.editor.objectMgr.findObjectByNodePath(parentNodePath)
|
||||
|
||||
#import pdb;pdb.set_trace()
|
||||
if parentObj is None:
|
||||
parent = self.root
|
||||
else:
|
||||
parent = self.getTreeItem(self.root, parentObj[OG.OBJ_UID])
|
||||
|
||||
namestr = "%s_%s"%(obj[OG.OBJ_DEF].name, obj[OG.OBJ_UID])
|
||||
print "Adding as result of a drag'n'drop %s..." % repr(namestr)
|
||||
newItem = self.tree.AppendItem(self.root, namestr)
|
||||
newItem = self.tree.AppendItem(parent, namestr)
|
||||
self.tree.SetItemPyData(newItem, obj[OG.OBJ_UID])
|
||||
|
||||
# adding children of PandaObj
|
||||
@ -113,17 +150,12 @@ class SceneGraphUI(wx.Panel):
|
||||
# main loop - serching for an item with an itemId
|
||||
item, cookie = self.tree.GetFirstChild(parent)
|
||||
while item:
|
||||
print "in traverse, looping - if %s==%s" %(itemId, self.tree.GetItemPyData(item))
|
||||
|
||||
# if the item was found - return it
|
||||
if itemId == self.tree.GetItemPyData(item):
|
||||
print "traverse found %s..." % repr(self.tree.GetItemText(item))
|
||||
return item
|
||||
|
||||
|
||||
# the tem was not found - checking if it has children
|
||||
if self.tree.ItemHasChildren(item):
|
||||
print "in traverse, item=%s has a child" %repr(self.tree.GetItemPyData(item))
|
||||
|
||||
# item has children - delving into it
|
||||
child = self.traverse(item, itemId)
|
||||
if child is not None:
|
||||
@ -131,13 +163,10 @@ class SceneGraphUI(wx.Panel):
|
||||
|
||||
# continue iteration to the next child
|
||||
item, cookie = self.tree.GetNextChild(parent, cookie)
|
||||
|
||||
print "traverse didn't find anything..."
|
||||
return None
|
||||
|
||||
def reParent(self, parent, newParent):
|
||||
#import pdb;set_trace()
|
||||
print "in reParent for %s..." %repr(self.tree.GetItemText(parent))
|
||||
|
||||
# main loop - iterating over item's children
|
||||
item, cookie = self.tree.GetFirstChild(parent)
|
||||
@ -149,8 +178,6 @@ class SceneGraphUI(wx.Panel):
|
||||
|
||||
# if an item had children, we need to re-parent them as well
|
||||
if self.tree.ItemHasChildren(item):
|
||||
print "in reParent item=%s has children..." %repr(self.tree.GetItemText(item))
|
||||
|
||||
# recursing...
|
||||
self.reParent(item, newItem)
|
||||
|
||||
@ -158,8 +185,6 @@ class SceneGraphUI(wx.Panel):
|
||||
item, cookie = self.tree.GetNextChild(parent, cookie)
|
||||
|
||||
def changeHierarchy(self, data, x, y):
|
||||
print "Changing hierarchy for %s..." % repr(data)
|
||||
|
||||
itemText = data.split('_')
|
||||
itemId = itemText[1]
|
||||
parent = self.tree.GetRootItem()
|
||||
@ -168,25 +193,31 @@ class SceneGraphUI(wx.Panel):
|
||||
return
|
||||
|
||||
dragToItem, flags = self.tree.HitTest(wx.Point(x, y))
|
||||
print "dragToItem=%s" %repr(dragToItem)
|
||||
if dragToItem.IsOk():
|
||||
# prevent draging into itself
|
||||
if dragToItem == item:
|
||||
return
|
||||
print "About to AppendItem %s" %data
|
||||
newItem = self.tree.AppendItem(dragToItem, data)
|
||||
self.tree.SetItemPyData(newItem, itemId)
|
||||
self.reParent(item, newItem)
|
||||
oldParent = self.tree.GetItemParent(item)
|
||||
self.tree.Delete(item)
|
||||
|
||||
obj = self.editor.objectMgr.findObjectById(itemId)
|
||||
dragToItemObj = self.editor.objectMgr.findObjectById(self.tree.GetItemPyData(dragToItem))
|
||||
itemId = self.tree.GetItemPyData(dragToItem)
|
||||
dragToItemObj = None
|
||||
if itemId != "render":
|
||||
dragToItemObj = self.editor.objectMgr.findObjectById(itemId)
|
||||
|
||||
objNodePath = obj[OG.OBJ_NP]
|
||||
dragToItemObjNodePath = dragToItemObj[OG.OBJ_NP]
|
||||
objNodePath.wrtReparentTo(dragToItemObjNodePath)
|
||||
if dragToItemObj is None:
|
||||
objNodePath.wrtReparentTo(render)
|
||||
else:
|
||||
objNodePath.wrtReparentTo(dragToItemObj[OG.OBJ_NP])
|
||||
|
||||
if self.shouldShowPandaObjChildren:
|
||||
self.removePandaObjectChildren(oldParent)
|
||||
self.addPandaObjectChildren(oldParent)
|
||||
self.removePandaObjectChildren(dragToItem)
|
||||
self.addPandaObjectChildren(dragToItem)
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user