Merge branch 'release/1.10.x'

This commit is contained in:
rdb 2021-02-15 14:14:10 +01:00
commit ca577c8b35
7 changed files with 46 additions and 26 deletions

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@ -192,7 +192,7 @@ GraphicsEngine::
/**
* Specifies how future objects created via make_gsg(), make_buffer(), and
* make_window() will be threaded. This does not affect any already-created
* make_output() will be threaded. This does not affect any already-created
* objects.
*/
void GraphicsEngine::
@ -2154,7 +2154,7 @@ do_draw(GraphicsOutput *win, GraphicsStateGuardian *gsg, DisplayRegion *dr, Thre
}
/**
* An internal function called by make_window() and make_buffer() and similar
* An internal function called by make_output() and make_buffer() and similar
* functions to add the newly-created GraphicsOutput object to the engine's
* list of windows, and to request that the window be opened.
*/

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@ -63,7 +63,7 @@ static CubeFaceDef cube_faces[6] = {
/**
* Normally, the GraphicsOutput constructor is not called directly; these are
* created instead via the GraphicsEngine::make_window() function.
* created instead via the GraphicsEngine::make_output() function.
*/
GraphicsOutput::
GraphicsOutput(GraphicsEngine *engine, GraphicsPipe *pipe,

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@ -14,7 +14,7 @@
/**
* Returns true if the window has not yet been opened, or has been fully
* closed, false if it is open. The window is not opened immediately after
* GraphicsEngine::make_window() is called; nor is it closed immediately after
* GraphicsEngine::make_output() is called; nor is it closed immediately after
* GraphicsEngine::remove_window() is called. Either operation may take a
* frame or two.
*/
@ -34,7 +34,7 @@ is_fullscreen() const {
/**
* If this flag is false, the window is redrawn only after it has received a
* recent "unexpose" or "draw" event from the underlying windowing systme. If
* recent "unexpose" or "draw" event from the underlying windowing system. If
* this flag is true, the window is redrawn every frame regardless. Setting
* this false may prevent the window from redrawing unnecessarily when it is
* hidden, and may play nicer with other windows on the desktop, but may

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@ -27,7 +27,7 @@ TypeHandle GraphicsWindow::_type_handle;
/**
* Normally, the GraphicsWindow constructor is not called directly; these are
* created instead via the GraphicsEngine::make_window() function.
* created instead via the GraphicsEngine::make_output() function.
*/
GraphicsWindow::
GraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,

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@ -27,7 +27,7 @@ TypeHandle SubprocessWindow::_type_handle;
/**
* Normally, the SubprocessWindow constructor is not called directly; these
* are created instead via the GraphicsEngine::make_window() function.
* are created instead via the GraphicsEngine::make_output() function.
*/
SubprocessWindow::
SubprocessWindow(GraphicsEngine *engine, GraphicsPipe *pipe,

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@ -13,9 +13,12 @@
#include "virtualFileHTTP.h"
#include "virtualFileMountHTTP.h"
#include "ramfile.h"
#include "stringStream.h"
#include "zStream.h"
#include <iterator>
#ifdef HAVE_OPENSSL
using std::istream;

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@ -38,25 +38,39 @@ using std::string;
// USE_MD5_FOR_HASHTABLE_INDEX_VALUES
/*
* Patch File Format IF THIS CHANGES, UPDATE installerApplyPatch.cxx IN THE
* INSTALLER [ HEADER ] 4 bytes 0xfeebfaac ("magic number") (older patch
* files have a magic number 0xfeebfaab, indicating they are version number
* 0.) 2 bytes version number (if magic number == 0xfeebfaac) 4 bytes length
* of starting file (if version >= 1) 16 bytes MD5 of starting file (if
* version >= 1) 4 bytes length of resulting patched file 16 bytes MD5 of
* resultant patched file Note that MD5 hashes are written in the order
* observed by HashVal::read_stream() and HashVal::write_stream(), which is
* not the normal linear order. (Each group of four bytes is reversed.)
* Patch File Format
* IF THIS CHANGES, UPDATE installerApplyPatch.cxx IN THE INSTALLER
*
* [ HEADER ]
* 4 bytes 0xfeebfaac ("magic number")
* (older patch files have a magic number 0xfeebfaab,
* indicating they are version number 0.)
* 2 bytes version number (if magic number == 0xfeebfaac)
* 4 bytes length of starting file (if version >= 1)
* 16 bytes MD5 of starting file (if version >= 1)
* 4 bytes length of resulting patched file
* 16 bytes MD5 of resultant patched file
*
* Note that MD5 hashes are written in the order observed by
* HashVal::read_stream() and HashVal::write_stream(), which is not
* the normal linear order. (Each group of four bytes is reversed.)
*/
const int _v0_header_length = 4 + 4 + 16;
const int _v1_header_length = 4 + 2 + 4 + 16 + 4 + 16;
/*
* [ ADDCOPY pairs; repeated N times ] 2 bytes AL = ADD length AL bytes
* bytes to add 2 bytes CL = COPY length 4 bytes offset of data to copy from
* original file, if CL != 0. If version >= 2, offset is relative to end of
* previous copy block; if version < 2, offset is relative to beginning of
* file. [ TERMINATOR ] 2 bytes zero-length ADD 2 bytes zero-length COPY
* [ ADD/COPY pairs; repeated N times ]
* 2 bytes AL = ADD length
* AL bytes bytes to add
* 2 bytes CL = COPY length
* 4 bytes offset of data to copy from original file, if CL != 0.
* If version >= 2, offset is relative to end of previous
* copy block; if version < 2, offset is relative to
* beginning of file.
*
* [ TERMINATOR ]
* 2 bytes zero-length ADD
* 2 bytes zero-length COPY
*/
// Defines
@ -249,11 +263,14 @@ read_header(const Filename &patch_file) {
}
/**
* Perform one buffer's worth of patching Returns EU_ok while patching Returns
* EU_success when done If error happens will return one of: EU_error_abort :
* Patching has not been initiated EU_error_file_invalid : file is corrupted
* EU_error_invalid_checksum : incompatible patch file
* EU_error_write_file_rename : could not rename file
* Perform one buffer's worth of patching.
* Returns one of the following values:
* @li @c EU_ok : while patching
* @li @c EU_success : when done
* @li @c EU_error_abort : Patching has not been initiated
* @li @c EU_error_file_invalid : file is corrupted
* @li @c EU_error_invalid_checksum : incompatible patch file
* @li @c EU_error_write_file_rename : could not rename file
*/
int Patchfile::
run() {