From ca8f64d0d7fe0a8ab10a240383cdbf6f0cf32e66 Mon Sep 17 00:00:00 2001 From: Gyedo Jeon Date: Wed, 16 Jan 2008 23:45:47 +0000 Subject: [PATCH] Made cTrav respect previous Transform --- direct/src/leveleditor/LevelEditor.py | 1 + 1 file changed, 1 insertion(+) diff --git a/direct/src/leveleditor/LevelEditor.py b/direct/src/leveleditor/LevelEditor.py index 889e260e40..790032bd9c 100644 --- a/direct/src/leveleditor/LevelEditor.py +++ b/direct/src/leveleditor/LevelEditor.py @@ -1039,6 +1039,7 @@ class LevelEditor(NodePath, DirectObject): # set up the collision traverser self.cTrav = CollisionTraverser("LevelEditor") + self.cTrav.setRespectPrevTransform(1) # activate the collider with the traverser and pusher #self.pusher.addCollider(self.cSphereNodePath, base.camera, base.drive.node())