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https://github.com/panda3d/panda3d.git
synced 2025-10-02 09:52:27 -04:00
Fix joint feedback exposure
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parent
7012bbedb6
commit
cce6604f25
@ -52,17 +52,15 @@ get_joint_type() const {
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return dJointGetType(_id);
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return dJointGetType(_id);
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}
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}
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/*
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INLINE void OdeJoint::
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INLINE void OdeJoint::
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set_feedback(dJointFeedback *feedback) {
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set_feedback(OdeJointFeedback *feedback) {
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dJointSetFeedback(_id, feedback);
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dJointSetFeedback(_id, feedback);
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}
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}
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INLINE dJointFeedback *OdeJoint::
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INLINE OdeJointFeedback *OdeJoint::
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get_feedback() {
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get_feedback() {
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return dJointGetFeedback(_id);
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return (OdeJointFeedback*) dJointGetFeedback(_id);
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}
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}
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*/
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INLINE int OdeJoint::
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INLINE int OdeJoint::
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compare_to(const OdeJoint &other) const {
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compare_to(const OdeJoint &other) const {
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@ -23,6 +23,15 @@
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#include "odeWorld.h" // Needed for derived classes
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#include "odeWorld.h" // Needed for derived classes
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#include "odeJointGroup.h"
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#include "odeJointGroup.h"
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BEGIN_PUBLISH
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class EXPCL_PANDAODE OdeJointFeedback : public dJointFeedback {
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INLINE const LVector3f get_force1() const { return LVector3f(f1[0], f1[1], f1[2]); };
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INLINE const LVector3f get_force2() const { return LVector3f(f2[0], f2[1], f2[2]); };
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INLINE const LVector3f get_torque1() const { return LVector3f(t1[0], t1[1], t1[2]); };
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INLINE const LVector3f get_torque2() const { return LVector3f(t2[0], t2[1], t2[2]); };
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};
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END_PUBLISH
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// Strange, we should be forced to include this by get_body()
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// Strange, we should be forced to include this by get_body()
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class OdeBody;
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class OdeBody;
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@ -75,8 +84,8 @@ PUBLISHED:
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/* INLINE void *get_data(); */
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/* INLINE void *get_data(); */
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INLINE int get_joint_type() const;
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INLINE int get_joint_type() const;
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OdeBody get_body(int index) const;
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OdeBody get_body(int index) const;
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/* INLINE void set_feedback(dJointFeedback *); */
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INLINE void set_feedback(OdeJointFeedback *);
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/* INLINE dJointFeedback *get_feedback(); */
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INLINE OdeJointFeedback *get_feedback();
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void attach_bodies(const OdeBody &body1, const OdeBody &body2);
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void attach_bodies(const OdeBody &body1, const OdeBody &body2);
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void attach_body(const OdeBody &body, int index);
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void attach_body(const OdeBody &body, int index);
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