From cea09d4b9e22141ce46559e1b439252957235235 Mon Sep 17 00:00:00 2001 From: rdb Date: Tue, 15 Jul 2014 12:45:38 +0000 Subject: [PATCH] Turn off gl-immutable-texture-storage by default (it seems to cause trouble on NVIDIA cards, which demand a sized internal format be used) --- panda/src/glstuff/glmisc_src.cxx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/panda/src/glstuff/glmisc_src.cxx b/panda/src/glstuff/glmisc_src.cxx index 6f6969883e..d01deb3da7 100644 --- a/panda/src/glstuff/glmisc_src.cxx +++ b/panda/src/glstuff/glmisc_src.cxx @@ -209,7 +209,7 @@ ConfigVariableBool gl_dump_compiled_shaders "into the current directory.")); ConfigVariableBool gl_immutable_texture_storage - ("gl-immutable-texture-storage", true, + ("gl-immutable-texture-storage", false, PRC_DESC("This configures Panda to pre-allocate immutable storage " "for each texture. This improves runtime performance, but " "changing the size or type of a texture will be slower."));