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Show texture names in glBindTexture() calls in spam output
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@ -6188,7 +6188,7 @@ framebuffer_copy_to_texture(Texture *tex, int view, int z,
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if (GLCAT.is_spam()) {
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GLCAT.spam()
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<< "glBindTexture(0x" << hex << target << dec << ", " << gtc->_index << ")\n";
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<< "glBindTexture(0x" << hex << target << dec << ", " << gtc->_index << "): " << *tex << "\n";
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}
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}
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@ -11365,7 +11365,7 @@ apply_texture(CLP(TextureContext) *gtc) {
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glBindTexture(target, gtc->_index);
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if (GLCAT.is_spam()) {
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GLCAT.spam()
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<< "glBindTexture(0x" << hex << target << dec << ", " << gtc->_index << ")\n";
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<< "glBindTexture(0x" << hex << target << dec << ", " << gtc->_index << "): " << *gtc->get_texture() << "\n";
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}
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report_my_gl_errors();
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@ -11663,7 +11663,7 @@ upload_texture(CLP(TextureContext) *gtc, bool force, bool uses_mipmaps) {
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if (GLCAT.is_spam()) {
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GLCAT.spam()
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<< "glBindTexture(0x" << hex << target << dec << ", " << gtc->_index << ")\n";
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<< "glBindTexture(0x" << hex << target << dec << ", " << gtc->_index << "): " << *tex << "\n";
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}
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}
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@ -12636,14 +12636,14 @@ do_extract_texture_data(CLP(TextureContext) *gtc) {
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}
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#endif
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Texture *tex = gtc->get_texture();
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glBindTexture(target, gtc->_index);
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if (GLCAT.is_spam()) {
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GLCAT.spam()
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<< "glBindTexture(0x" << hex << target << dec << ", " << gtc->_index << ")\n";
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<< "glBindTexture(0x" << hex << target << dec << ", " << gtc->_index << "): " << *tex << "\n";
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}
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Texture *tex = gtc->get_texture();
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GLint wrap_u, wrap_v, wrap_w;
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GLint minfilter, magfilter;
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GLfloat border_color[4];
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