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https://github.com/panda3d/panda3d.git
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add SwitchNode
This commit is contained in:
parent
de3df71909
commit
cf031f570a
@ -80,6 +80,7 @@
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sequenceNode.I sequenceNode.h \
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sequenceNode.I sequenceNode.h \
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showBoundsEffect.I showBoundsEffect.h \
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showBoundsEffect.I showBoundsEffect.h \
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spotlight.I spotlight.h \
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spotlight.I spotlight.h \
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switchNode.I switchNode.h \
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texMatrixAttrib.I texMatrixAttrib.h \
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texMatrixAttrib.I texMatrixAttrib.h \
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textureApplyAttrib.I textureApplyAttrib.h \
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textureApplyAttrib.I textureApplyAttrib.h \
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textureAttrib.I textureAttrib.h \
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textureAttrib.I textureAttrib.h \
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@ -162,6 +163,7 @@
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sequenceNode.cxx \
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sequenceNode.cxx \
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showBoundsEffect.cxx \
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showBoundsEffect.cxx \
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spotlight.cxx \
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spotlight.cxx \
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switchNode.cxx \
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texMatrixAttrib.cxx \
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texMatrixAttrib.cxx \
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textureApplyAttrib.cxx \
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textureApplyAttrib.cxx \
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textureAttrib.cxx \
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textureAttrib.cxx \
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@ -240,6 +242,7 @@
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sequenceNode.I sequenceNode.h \
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sequenceNode.I sequenceNode.h \
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showBoundsEffect.I showBoundsEffect.h \
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showBoundsEffect.I showBoundsEffect.h \
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spotlight.I spotlight.h \
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spotlight.I spotlight.h \
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switchNode.I switchNode.h \
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texMatrixAttrib.I texMatrixAttrib.h \
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texMatrixAttrib.I texMatrixAttrib.h \
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textureApplyAttrib.I textureApplyAttrib.h \
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textureApplyAttrib.I textureApplyAttrib.h \
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textureAttrib.I textureAttrib.h \
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textureAttrib.I textureAttrib.h \
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@ -71,6 +71,7 @@
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#include "sequenceNode.h"
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#include "sequenceNode.h"
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#include "showBoundsEffect.h"
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#include "showBoundsEffect.h"
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#include "spotlight.h"
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#include "spotlight.h"
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#include "switchNode.h"
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#include "texMatrixAttrib.h"
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#include "texMatrixAttrib.h"
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#include "textureApplyAttrib.h"
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#include "textureApplyAttrib.h"
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#include "textureAttrib.h"
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#include "textureAttrib.h"
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@ -211,6 +212,7 @@ init_libpgraph() {
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SequenceNode::init_type();
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SequenceNode::init_type();
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ShowBoundsEffect::init_type();
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ShowBoundsEffect::init_type();
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Spotlight::init_type();
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Spotlight::init_type();
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SwitchNode::init_type();
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TexMatrixAttrib::init_type();
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TexMatrixAttrib::init_type();
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TextureApplyAttrib::init_type();
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TextureApplyAttrib::init_type();
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TextureAttrib::init_type();
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TextureAttrib::init_type();
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@ -262,6 +264,7 @@ init_libpgraph() {
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SequenceNode::register_with_read_factory();
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SequenceNode::register_with_read_factory();
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ShowBoundsEffect::register_with_read_factory();
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ShowBoundsEffect::register_with_read_factory();
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Spotlight::register_with_read_factory();
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Spotlight::register_with_read_factory();
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SwitchNode::register_with_read_factory();
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TexMatrixAttrib::register_with_read_factory();
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TexMatrixAttrib::register_with_read_factory();
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TextureApplyAttrib::register_with_read_factory();
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TextureApplyAttrib::register_with_read_factory();
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TextureAttrib::register_with_read_factory();
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TextureAttrib::register_with_read_factory();
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@ -29,6 +29,7 @@
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#include "sequenceNode.cxx"
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#include "sequenceNode.cxx"
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#include "showBoundsEffect.cxx"
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#include "showBoundsEffect.cxx"
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#include "spotlight.cxx"
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#include "spotlight.cxx"
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#include "switchNode.cxx"
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#include "test_pgraph.cxx"
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#include "test_pgraph.cxx"
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#include "texMatrixAttrib.cxx"
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#include "texMatrixAttrib.cxx"
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#include "textureApplyAttrib.cxx"
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#include "textureApplyAttrib.cxx"
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73
panda/src/pgraph/switchNode.I
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73
panda/src/pgraph/switchNode.I
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@ -0,0 +1,73 @@
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// Filename: switchNode.I
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// Created by: drose (31Jul02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::CData::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE SwitchNode::CData::
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CData() {
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_visible_child = 0;
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::CData::Copy Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE SwitchNode::CData::
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CData(const SwitchNode::CData ©) :
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_visible_child(copy._visible_child)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE SwitchNode::
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SwitchNode(const string &name) :
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SelectiveChildNode(name)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::set_visible_child
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// Access: Published
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// Description: Specifies the particular child of this node, by
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// index, that will be visible.
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////////////////////////////////////////////////////////////////////
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INLINE void SwitchNode::
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set_visible_child(int index) {
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CDWriter cdata(_cycler);
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cdata->_visible_child = index;
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::get_visible_child
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// Access: Published
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// Description: Returns the index of the child that should be visible.
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////////////////////////////////////////////////////////////////////
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INLINE int SwitchNode::
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get_visible_child() const {
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CDReader cdata(_cycler);
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return cdata->_visible_child;
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}
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191
panda/src/pgraph/switchNode.cxx
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191
panda/src/pgraph/switchNode.cxx
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@ -0,0 +1,191 @@
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// Filename: switchNode.cxx
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// Created by: drose (31Jul02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include "pandabase.h"
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#include "switchNode.h"
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#include "cullTraverser.h"
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TypeHandle SwitchNode::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::CData::make_copy
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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CycleData *SwitchNode::CData::
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make_copy() const {
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return new CData(*this);
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::safe_to_combine
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// Access: Public, Virtual
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// Description: Returns true if it is generally safe to combine this
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// particular kind of PandaNode with other kinds of
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// PandaNodes, adding children or whatever. For
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// instance, an LODNode should not be combined with any
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// other PandaNode, because its set of children is
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// meaningful.
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////////////////////////////////////////////////////////////////////
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bool SwitchNode::
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safe_to_combine() const {
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return false;
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::CData::write_datagram
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// Access: Public, Virtual
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// Description: Writes the contents of this object to the datagram
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// for shipping out to a Bam file.
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////////////////////////////////////////////////////////////////////
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void SwitchNode::CData::
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write_datagram(BamWriter *manager, Datagram &dg) const {
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dg.add_int32(_visible_child);
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::CData::fillin
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// Access: Public, Virtual
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// Description: This internal function is called by make_from_bam to
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// read in all of the relevant data from the BamFile for
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// the new SwitchNode.
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////////////////////////////////////////////////////////////////////
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void SwitchNode::CData::
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fillin(DatagramIterator &scan, BamReader *manager) {
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_visible_child = scan.get_int32();
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::Copy Constructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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SwitchNode::
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SwitchNode(const SwitchNode ©) :
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SelectiveChildNode(copy),
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_cycler(copy._cycler)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::make_copy
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// Access: Public, Virtual
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// Description: Returns a newly-allocated Node that is a shallow copy
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// of this one. It will be a different Node pointer,
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// but its internal data may or may not be shared with
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// that of the original Node.
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////////////////////////////////////////////////////////////////////
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PandaNode *SwitchNode::
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make_copy() const {
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return new SwitchNode(*this);
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::has_cull_callback
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// Access: Public, Virtual
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// Description: Should be overridden by derived classes to return
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// true if cull_callback() has been defined. Otherwise,
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// returns false to indicate cull_callback() does not
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// need to be called for this node during the cull
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// traversal.
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////////////////////////////////////////////////////////////////////
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bool SwitchNode::
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has_cull_callback() const {
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::cull_callback
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// Access: Public, Virtual
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// Description: If has_cull_callback() returns true, this function
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// will be called during the cull traversal to perform
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// any additional operations that should be performed at
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// cull time. This may include additional manipulation
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// of render state or additional visible/invisible
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// decisions, or any other arbitrary operation.
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//
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// By the time this function is called, the node has
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// already passed the bounding-volume test for the
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// viewing frustum, and the node's transform and state
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// have already been applied to the indicated
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// CullTraverserData object.
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//
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// The return value is true if this node should be
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// visible, or false if it should be culled.
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////////////////////////////////////////////////////////////////////
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bool SwitchNode::
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cull_callback(CullTraverser *, CullTraverserData &) {
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select_child(get_visible_child());
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::register_with_read_factory
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// Access: Public, Static
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// Description: Tells the BamReader how to create objects of type
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// SwitchNode.
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////////////////////////////////////////////////////////////////////
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void SwitchNode::
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register_with_read_factory() {
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BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::write_datagram
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// Access: Public, Virtual
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// Description: Writes the contents of this object to the datagram
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// for shipping out to a Bam file.
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////////////////////////////////////////////////////////////////////
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void SwitchNode::
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write_datagram(BamWriter *manager, Datagram &dg) {
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SelectiveChildNode::write_datagram(manager, dg);
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manager->write_cdata(dg, _cycler);
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::make_from_bam
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// Access: Protected, Static
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// Description: This function is called by the BamReader's factory
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// when a new object of type SwitchNode is encountered
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// in the Bam file. It should create the SwitchNode
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// and extract its information from the file.
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////////////////////////////////////////////////////////////////////
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TypedWritable *SwitchNode::
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make_from_bam(const FactoryParams ¶ms) {
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SwitchNode *node = new SwitchNode("");
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DatagramIterator scan;
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BamReader *manager;
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parse_params(params, scan, manager);
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node->fillin(scan, manager);
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return node;
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}
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////////////////////////////////////////////////////////////////////
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// Function: SwitchNode::fillin
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// Access: Protected
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// Description: This internal function is called by make_from_bam to
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// read in all of the relevant data from the BamFile for
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// the new SwitchNode.
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////////////////////////////////////////////////////////////////////
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void SwitchNode::
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fillin(DatagramIterator &scan, BamReader *manager) {
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SelectiveChildNode::fillin(scan, manager);
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manager->read_cdata(scan, _cycler);
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}
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92
panda/src/pgraph/switchNode.h
Normal file
92
panda/src/pgraph/switchNode.h
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// Filename: switchNode.h
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// Created by: drose (31Jul02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
|
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|
// along with this source code; you will also find a current copy of
|
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef SWITCHNODE_H
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#define SWITCHNODE_H
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#include "pandabase.h"
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#include "selectiveChildNode.h"
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////////////////////////////////////////////////////////////////////
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// Class : SwitchNode
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// Description : A node that renders only one of its children,
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// according to the user's indication.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA SwitchNode : public SelectiveChildNode {
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PUBLISHED:
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INLINE SwitchNode(const string &name);
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public:
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SwitchNode(const SwitchNode ©);
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virtual PandaNode *make_copy() const;
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virtual bool safe_to_combine() const;
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virtual bool has_cull_callback() const;
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virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
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PUBLISHED:
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INLINE void set_visible_child(int index);
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INLINE int get_visible_child() const;
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private:
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class EXPCL_PANDA CData : public CycleData {
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public:
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INLINE CData();
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INLINE CData(const CData ©);
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|
virtual CycleData *make_copy() const;
|
||||||
|
virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
|
||||||
|
virtual void fillin(DatagramIterator &scan, BamReader *manager);
|
||||||
|
|
||||||
|
int _visible_child;
|
||||||
|
};
|
||||||
|
|
||||||
|
PipelineCycler<CData> _cycler;
|
||||||
|
typedef CycleDataReader<CData> CDReader;
|
||||||
|
typedef CycleDataWriter<CData> CDWriter;
|
||||||
|
|
||||||
|
public:
|
||||||
|
static void register_with_read_factory();
|
||||||
|
virtual void write_datagram(BamWriter *manager, Datagram &dg);
|
||||||
|
|
||||||
|
protected:
|
||||||
|
static TypedWritable *make_from_bam(const FactoryParams ¶ms);
|
||||||
|
void fillin(DatagramIterator &scan, BamReader *manager);
|
||||||
|
|
||||||
|
public:
|
||||||
|
static TypeHandle get_class_type() {
|
||||||
|
return _type_handle;
|
||||||
|
}
|
||||||
|
static void init_type() {
|
||||||
|
SelectiveChildNode::init_type();
|
||||||
|
register_type(_type_handle, "SwitchNode",
|
||||||
|
SelectiveChildNode::get_class_type());
|
||||||
|
}
|
||||||
|
virtual TypeHandle get_type() const {
|
||||||
|
return get_class_type();
|
||||||
|
}
|
||||||
|
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
|
||||||
|
|
||||||
|
private:
|
||||||
|
static TypeHandle _type_handle;
|
||||||
|
};
|
||||||
|
|
||||||
|
#include "switchNode.I"
|
||||||
|
|
||||||
|
#endif
|
Loading…
x
Reference in New Issue
Block a user