add SwitchNode

This commit is contained in:
David Rose 2002-07-31 17:37:22 +00:00
parent de3df71909
commit cf031f570a
6 changed files with 363 additions and 0 deletions

View File

@ -80,6 +80,7 @@
sequenceNode.I sequenceNode.h \
showBoundsEffect.I showBoundsEffect.h \
spotlight.I spotlight.h \
switchNode.I switchNode.h \
texMatrixAttrib.I texMatrixAttrib.h \
textureApplyAttrib.I textureApplyAttrib.h \
textureAttrib.I textureAttrib.h \
@ -162,6 +163,7 @@
sequenceNode.cxx \
showBoundsEffect.cxx \
spotlight.cxx \
switchNode.cxx \
texMatrixAttrib.cxx \
textureApplyAttrib.cxx \
textureAttrib.cxx \
@ -240,6 +242,7 @@
sequenceNode.I sequenceNode.h \
showBoundsEffect.I showBoundsEffect.h \
spotlight.I spotlight.h \
switchNode.I switchNode.h \
texMatrixAttrib.I texMatrixAttrib.h \
textureApplyAttrib.I textureApplyAttrib.h \
textureAttrib.I textureAttrib.h \

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@ -71,6 +71,7 @@
#include "sequenceNode.h"
#include "showBoundsEffect.h"
#include "spotlight.h"
#include "switchNode.h"
#include "texMatrixAttrib.h"
#include "textureApplyAttrib.h"
#include "textureAttrib.h"
@ -211,6 +212,7 @@ init_libpgraph() {
SequenceNode::init_type();
ShowBoundsEffect::init_type();
Spotlight::init_type();
SwitchNode::init_type();
TexMatrixAttrib::init_type();
TextureApplyAttrib::init_type();
TextureAttrib::init_type();
@ -262,6 +264,7 @@ init_libpgraph() {
SequenceNode::register_with_read_factory();
ShowBoundsEffect::register_with_read_factory();
Spotlight::register_with_read_factory();
SwitchNode::register_with_read_factory();
TexMatrixAttrib::register_with_read_factory();
TextureApplyAttrib::register_with_read_factory();
TextureAttrib::register_with_read_factory();

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@ -29,6 +29,7 @@
#include "sequenceNode.cxx"
#include "showBoundsEffect.cxx"
#include "spotlight.cxx"
#include "switchNode.cxx"
#include "test_pgraph.cxx"
#include "texMatrixAttrib.cxx"
#include "textureApplyAttrib.cxx"

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@ -0,0 +1,73 @@
// Filename: switchNode.I
// Created by: drose (31Jul02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::CData::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE SwitchNode::CData::
CData() {
_visible_child = 0;
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::CData::Copy Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE SwitchNode::CData::
CData(const SwitchNode::CData &copy) :
_visible_child(copy._visible_child)
{
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE SwitchNode::
SwitchNode(const string &name) :
SelectiveChildNode(name)
{
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::set_visible_child
// Access: Published
// Description: Specifies the particular child of this node, by
// index, that will be visible.
////////////////////////////////////////////////////////////////////
INLINE void SwitchNode::
set_visible_child(int index) {
CDWriter cdata(_cycler);
cdata->_visible_child = index;
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::get_visible_child
// Access: Published
// Description: Returns the index of the child that should be visible.
////////////////////////////////////////////////////////////////////
INLINE int SwitchNode::
get_visible_child() const {
CDReader cdata(_cycler);
return cdata->_visible_child;
}

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@ -0,0 +1,191 @@
// Filename: switchNode.cxx
// Created by: drose (31Jul02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "switchNode.h"
#include "cullTraverser.h"
TypeHandle SwitchNode::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::CData::make_copy
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
CycleData *SwitchNode::CData::
make_copy() const {
return new CData(*this);
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::safe_to_combine
// Access: Public, Virtual
// Description: Returns true if it is generally safe to combine this
// particular kind of PandaNode with other kinds of
// PandaNodes, adding children or whatever. For
// instance, an LODNode should not be combined with any
// other PandaNode, because its set of children is
// meaningful.
////////////////////////////////////////////////////////////////////
bool SwitchNode::
safe_to_combine() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::CData::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void SwitchNode::CData::
write_datagram(BamWriter *manager, Datagram &dg) const {
dg.add_int32(_visible_child);
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::CData::fillin
// Access: Public, Virtual
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new SwitchNode.
////////////////////////////////////////////////////////////////////
void SwitchNode::CData::
fillin(DatagramIterator &scan, BamReader *manager) {
_visible_child = scan.get_int32();
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::Copy Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
SwitchNode::
SwitchNode(const SwitchNode &copy) :
SelectiveChildNode(copy),
_cycler(copy._cycler)
{
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::make_copy
// Access: Public, Virtual
// Description: Returns a newly-allocated Node that is a shallow copy
// of this one. It will be a different Node pointer,
// but its internal data may or may not be shared with
// that of the original Node.
////////////////////////////////////////////////////////////////////
PandaNode *SwitchNode::
make_copy() const {
return new SwitchNode(*this);
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::has_cull_callback
// Access: Public, Virtual
// Description: Should be overridden by derived classes to return
// true if cull_callback() has been defined. Otherwise,
// returns false to indicate cull_callback() does not
// need to be called for this node during the cull
// traversal.
////////////////////////////////////////////////////////////////////
bool SwitchNode::
has_cull_callback() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::cull_callback
// Access: Public, Virtual
// Description: If has_cull_callback() returns true, this function
// will be called during the cull traversal to perform
// any additional operations that should be performed at
// cull time. This may include additional manipulation
// of render state or additional visible/invisible
// decisions, or any other arbitrary operation.
//
// By the time this function is called, the node has
// already passed the bounding-volume test for the
// viewing frustum, and the node's transform and state
// have already been applied to the indicated
// CullTraverserData object.
//
// The return value is true if this node should be
// visible, or false if it should be culled.
////////////////////////////////////////////////////////////////////
bool SwitchNode::
cull_callback(CullTraverser *, CullTraverserData &) {
select_child(get_visible_child());
return true;
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// SwitchNode.
////////////////////////////////////////////////////////////////////
void SwitchNode::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void SwitchNode::
write_datagram(BamWriter *manager, Datagram &dg) {
SelectiveChildNode::write_datagram(manager, dg);
manager->write_cdata(dg, _cycler);
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type SwitchNode is encountered
// in the Bam file. It should create the SwitchNode
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *SwitchNode::
make_from_bam(const FactoryParams &params) {
SwitchNode *node = new SwitchNode("");
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
node->fillin(scan, manager);
return node;
}
////////////////////////////////////////////////////////////////////
// Function: SwitchNode::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new SwitchNode.
////////////////////////////////////////////////////////////////////
void SwitchNode::
fillin(DatagramIterator &scan, BamReader *manager) {
SelectiveChildNode::fillin(scan, manager);
manager->read_cdata(scan, _cycler);
}

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@ -0,0 +1,92 @@
// Filename: switchNode.h
// Created by: drose (31Jul02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef SWITCHNODE_H
#define SWITCHNODE_H
#include "pandabase.h"
#include "selectiveChildNode.h"
////////////////////////////////////////////////////////////////////
// Class : SwitchNode
// Description : A node that renders only one of its children,
// according to the user's indication.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA SwitchNode : public SelectiveChildNode {
PUBLISHED:
INLINE SwitchNode(const string &name);
public:
SwitchNode(const SwitchNode &copy);
virtual PandaNode *make_copy() const;
virtual bool safe_to_combine() const;
virtual bool has_cull_callback() const;
virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
PUBLISHED:
INLINE void set_visible_child(int index);
INLINE int get_visible_child() const;
private:
class EXPCL_PANDA CData : public CycleData {
public:
INLINE CData();
INLINE CData(const CData &copy);
virtual CycleData *make_copy() const;
virtual void write_datagram(BamWriter *manager, Datagram &dg) const;
virtual void fillin(DatagramIterator &scan, BamReader *manager);
int _visible_child;
};
PipelineCycler<CData> _cycler;
typedef CycleDataReader<CData> CDReader;
typedef CycleDataWriter<CData> CDWriter;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &dg);
protected:
static TypedWritable *make_from_bam(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
SelectiveChildNode::init_type();
register_type(_type_handle, "SwitchNode",
SelectiveChildNode::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "switchNode.I"
#endif