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name the cell origins
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@ -24,6 +24,8 @@ class GridParent:
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# to the new node, set it's position to the new grid cell origin.
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# to the new node, set it's position to the new grid cell origin.
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self.av = av
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self.av = av
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self.grid = None
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self.grid = None
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# NOTE: this node gets renamed when it is put on a zone, so if you
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# are looking for it by name, try cellOrigin*.
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self.cellOrigin = NodePath("cellOrigin")
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self.cellOrigin = NodePath("cellOrigin")
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def delete(self):
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def delete(self):
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@ -62,6 +64,8 @@ class GridParent:
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# Set the gridNode's position
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# Set the gridNode's position
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self.cellOrigin.setPos(*cellPos)
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self.cellOrigin.setPos(*cellPos)
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# For readability when debugging, append the zone to the name
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self.cellOrigin.setName("cellOrigin-%s" % (zoneId))
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# Reparent our avatar to this node
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# Reparent our avatar to this node
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if not teleport:
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if not teleport:
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