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https://github.com/panda3d/panda3d.git
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more toys
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parent
20a6f604b3
commit
d038acc35d
@ -185,6 +185,29 @@ void GuiFrame::add_item(GuiItem* item) {
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}
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}
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void GuiFrame::remove_item(GuiItem* item) {
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Boxes::iterator i = find_box(item);
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if (i == _items.end())
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return;
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(*i).erase_all_links();
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// should NEVER link forward in the items, only backward, so it should be
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// safe to start here, and go to the end
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for (Boxes::iterator j=i+1; j!=_items.end(); ++j) {
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bool done;
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do {
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done = true;
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for (int k=0; k<(*j).get_num_links(); ++k)
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if ((*j).get_nth_to(k) == item) {
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done = false;
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(*j).erase_nth_link(k);
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break;
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}
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} while (!done);
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}
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// now get rid of the thing itself
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_items.erase(i);
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}
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void GuiFrame::pack_item(GuiItem* item, Packing rel, GuiItem* to, float gap) {
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Boxes::iterator box = find_box(item);
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if (box == _items.end()) {
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@ -76,6 +76,7 @@ public:
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~GuiFrame(void);
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void add_item(GuiItem*);
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void remove_item(GuiItem*);
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void pack_item(GuiItem*, Packing, GuiItem*, float = 0.);
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void clear_packing(GuiItem*);
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void clear_all_packing(void);
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@ -5,7 +5,18 @@
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#include "framework.h"
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void deadrec_keys(EventHandler& eh) {
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static void deadrec_setup(void) {
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static bool done = false;
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if (done)
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return;
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// load smiley and put it in the scenegraph
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smiley = ModelPool::load_model("smiley");
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nassertv(smiley != (Node*)0L);
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my_arc = new RenderRelation(render, smiley);
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}
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static void deadrec_keys(EventHandler& eh) {
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deadrec_setup();
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}
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int main(int argc, char* argv[]) {
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@ -5,7 +5,52 @@
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#include "framework.h"
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void deadrec_keys(EventHandler& eh) {
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#include <dconfig.h>
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NotifyCategoryDecl(deadrec, EXPCL_MISC, EXPTP_MISC);
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NotifyCategoryDef(deadrec, "");
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Configure(deadrec);
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ConfigureFn(deadrec) {
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}
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static PT_Node smiley;
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static RenderRelation* my_arc;
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string hostname = deadrec.GetString("deadrec-rec", "localhost");
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int hostport = deadrec.GetInt("deadrec-rec-port", 0xdead);
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static QueuedConnectionManager cm;
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PT(Connection) conn;
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ConnectionWriter* writer;
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static void deadrec_setup(void) {
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static bool done = false;
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if (done)
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return;
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// load smiley and put it in the scenegraph
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smiley = ModelPool::load_model("smiley");
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nassertv(smiley != (Node*)0L);
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my_arc = new RenderRelation(render, smiley);
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// open a connection to the receiver
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NetAddress host;
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if (!host.set_host(hostname, port)) {
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deadrec_cat->fatal() << "Unknown host: " << hostname << endl;
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exit();
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}
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conn = cm.open_TCP_client_connection(host, 5000);
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if (conn.is_null()) {
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deadrec_cat->fatal() << "no connection." << endl;
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exit();
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}
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if (deadrec->is_debug())
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deadrec->debug() << "opened TCP connection to " << hostname << " on port "
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<< c->get_address().get_port() << " and IP "
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<< c->get_address() << endl;
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writer = new ConnectionWriter(&cm, 0);
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static void deadrec_keys(EventHandler& eh) {
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deadrec_setup();
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}
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int main(int argc, char* argv[]) {
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