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@ -193,12 +193,6 @@
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$[all_libs $[if $[and $[build_directory],$[build_target]],$[TARGET]],$[COMPONENT_LIBS]]
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#defer active_libs $[active_local_libs] $[active_component_libs]
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// This variable is true if we are building on some flavor of Unix.
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#define unix_platform $[ne $[PLATFORM],Win32]
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// This variable is true if we are building on some flavor of Windows.
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#define windows_platform $[eq $[PLATFORM],Win32]
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// This subroutine will set up the sources variable to reflect the
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// complete set of sources for this target, and also set the
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@ -384,7 +378,7 @@
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#if $[ne $[USE_MAYA] $[components $[USE_MAYA],$[COMPONENT_LIBS]],]
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#set alt_libs $[alt_libs] $[maya_libs]
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#endif
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#if $[unix_platform]
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#if $[UNIX_PLATFORM]
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#set alt_libs $[alt_libs] $[UNIX_SYS_LIBS] $[components $[UNIX_SYS_LIBS],$[COMPONENT_LIBS]]
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#endif
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@ -35,3 +35,13 @@
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#if $[eq $[DEPENDENCY_CACHE_FILENAME],]
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#define DEPENDENCY_CACHE_FILENAME pp.dep
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#endif
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// These variables tell ppremake how to interpret the contents of the
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// PLATFORM variable, and help it to control the effects of functions
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// like $[os] and $[isfullpath].
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// True if we are building on some flavor of Unix.
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#define UNIX_PLATFORM $[ne $[PLATFORM],Win32]
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// True if we are building on some flavor of Windows.
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#define WINDOWS_PLATFORM $[eq $[PLATFORM],Win32]
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