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This commit is contained in:
David Rose 2000-11-03 19:13:56 +00:00
parent 77de5421be
commit d0e0566716

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@ -35,8 +35,8 @@ LODNode(const LODNode &copy) :
// Function: LODNode::add_switch
// Access: Public
// Description: Adds a switch range to the LODNode. This implies
// that an corresponding child node is also parent to
// the node.
// that the corresponding child node has been parented
// to the node.
//
// The sense of in vs. out distances is as if the object
// were coming towards you from far away: it switches
@ -52,7 +52,8 @@ add_switch(float in, float out) {
////////////////////////////////////////////////////////////////////
// Function: LODNode::set_switch
// Access: Public
// Description:
// Description: Changes the switching range of a particular child of
// the LODNode. See add_switch().
////////////////////////////////////////////////////////////////////
INLINE bool LODNode::
set_switch(int index, float in, float out) {
@ -64,7 +65,9 @@ set_switch(int index, float in, float out) {
////////////////////////////////////////////////////////////////////
// Function: LODNode::clear_switches
// Access: Public
// Description:
// Description: Removes the set of switching ranges for the LODNode,
// presumably in conjunction with removing all of its
// children. See add_switch().
////////////////////////////////////////////////////////////////////
INLINE void LODNode::
clear_switches(void) {