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Let user know why p3tinydisplay doesn't load texture
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@ -2708,6 +2708,10 @@ setup_gltex(GLTexture *gltex, int x_size, int y_size, int num_levels) {
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int t_bits = get_tex_shift(y_size);
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if (s_bits < 0 || t_bits < 0) {
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tinydisplay_cat.error()
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<< "Texture size " << x_size << 'x' << y_size
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<< " unsupported: dimensions must be power of two"
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<< " and smaller than " << _max_texture_dimension << '\n';
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return false;
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}
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