pt_eggTexture etc.

This commit is contained in:
David Rose 2001-06-01 01:46:12 +00:00
parent 6a1e335981
commit d278d63c15
2 changed files with 10 additions and 8 deletions

View File

@ -372,7 +372,7 @@ convert_face(const FltFace *flt_face, FltToEggLevelState &state) {
}
// Collect the vertices for this primitive.
vector< PT(EggVertex) > vertices;
vector< PT_EggVertex > vertices;
const FltVertexList *vlist = (FltVertexList *)NULL;
int num_children = flt_face->get_num_children();
@ -712,9 +712,9 @@ parse_comment(const string &comment, const string &name,
// The vertex is not automatically added to the vertex
// pool.
////////////////////////////////////////////////////////////////////
PT(EggVertex) FltToEggConverter::
PT_EggVertex FltToEggConverter::
make_egg_vertex(const FltVertex *flt_vertex) {
PT(EggVertex) egg_vertex = new EggVertex;
PT_EggVertex egg_vertex = new EggVertex;
egg_vertex->set_pos(flt_vertex->_pos);
if (flt_vertex->_has_normal) {
@ -739,7 +739,7 @@ make_egg_vertex(const FltVertex *flt_vertex) {
// or returns a pointer to one previously made for the
// same FltTexture.
////////////////////////////////////////////////////////////////////
PT(EggTexture) FltToEggConverter::
PT_EggTexture FltToEggConverter::
make_egg_texture(const FltTexture *flt_texture) {
Textures::const_iterator ti;
ti = _textures.find(flt_texture);
@ -754,7 +754,7 @@ make_egg_texture(const FltTexture *flt_texture) {
convert_texture_path(flt_texture->_filename,
_flt_header->get_texture_path());
PT(EggTexture) egg_texture = new EggTexture(tref_name, filename);
PT_EggTexture egg_texture = new EggTexture(tref_name, filename);
_textures.insert(Textures::value_type(flt_texture, egg_texture));

View File

@ -28,6 +28,8 @@
#include <eggVertex.h>
#include <eggVertexPool.h>
#include <eggTexture.h>
#include <pt_EggTexture.h>
#include <pt_EggVertex.h>
#include <pointerTo.h>
class FltRecord;
@ -68,7 +70,7 @@ public:
private:
void cleanup();
typedef vector< PT(EggVertex) > EggVertices;
typedef vector< PT_EggVertex > EggVertices;
void convert_record(const FltRecord *flt_record, FltToEggLevelState &state);
void dispatch_record(const FltRecord *flt_record, FltToEggLevelState &state);
@ -93,8 +95,8 @@ private:
bool parse_comment(const string &comment, const string &name,
EggNode *egg_node);
PT(EggVertex) make_egg_vertex(const FltVertex *flt_vertex);
PT(EggTexture) make_egg_texture(const FltTexture *flt_texture);
PT_EggVertex make_egg_vertex(const FltVertex *flt_vertex);
PT_EggTexture make_egg_texture(const FltTexture *flt_texture);
CPT(FltHeader) _flt_header;