tree fix!

This commit is contained in:
Zachary Pavlov 2006-12-01 19:50:31 +00:00
parent 5a74547c6a
commit d38126f0c9

View File

@ -271,10 +271,9 @@ build_joint_hierarchy(EggNode *egg_node, PartGroup *part, int index) {
// it.
PT(ModelNode) geom_node = new ModelNode(egg_group->get_name());
// We don't need to insist on PT_local on this exposed node,
// as long as we assume that any operation that transforms
// this node will also transform the Character node above it.
//geom_node->set_preserve_transform(ModelNode::PT_local);
// To prevent flattening from messing with geometry on
// exposed joints
geom_node->set_preserve_transform(ModelNode::PT_net);
joint->_geom_node = geom_node.p();
}