mirror of
https://github.com/panda3d/panda3d.git
synced 2025-10-04 10:54:24 -04:00
fix bug with models that contain animations
This commit is contained in:
parent
e1bee7aff7
commit
d39566836d
@ -1588,7 +1588,9 @@ class Actor(DirectObject, NodePath):
|
|||||||
# Now we've already bound the animation, but we
|
# Now we've already bound the animation, but we
|
||||||
# have no associated filename. So store the
|
# have no associated filename. So store the
|
||||||
# animControl, but put None in for the filename.
|
# animControl, but put None in for the filename.
|
||||||
self.__animControlDict[lodName][partName][animName] = [None, animControl]
|
animDef = Actor.AnimDef(None)
|
||||||
|
animDef.animControl = animControl
|
||||||
|
self.__animControlDict[lodName][partName][animName] = animDef
|
||||||
|
|
||||||
def __prepareBundle(self, bundleNP, model,
|
def __prepareBundle(self, bundleNP, model,
|
||||||
partName="modelRoot", lodName="lodRoot"):
|
partName="modelRoot", lodName="lodRoot"):
|
||||||
|
Loading…
x
Reference in New Issue
Block a user