fix booboo

This commit is contained in:
David Rose 2005-12-01 21:22:52 +00:00
parent 5bbbeff865
commit d44e498146

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@ -3767,7 +3767,7 @@ draw_indexed_primitive_up(D3DPRIMITIVETYPE primitive_type,
// As above, we'll hack the case of the buffer crossing the 0x10000
// boundary.
const unsigned char *buffer_start = buffer + stride * min_index;
const unsigned char *buffer_end = buffer_start + stride * (max_index + 1);
const unsigned char *buffer_end = buffer + stride * (max_index + 1);
if (buffer_end - buffer_start > 0x10000) {
// Actually, the buffer doesn't fit within the required limit