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https://github.com/panda3d/panda3d.git
synced 2025-10-03 10:22:45 -04:00
Fix cubemap problem: remove call to create_texture in select_cube_map function.
Add multiple render target support for DX9.
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@ -220,6 +220,14 @@ restore_bitplanes() {
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dxgsg9_cat.error ( ) << "SetDepthStencilSurface " << D3DERRORSTRING(hr) FL;
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}
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// clear all render targets, except for the main render target
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for (int i = 1; i<count_textures(); i++) {
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hr = _dxgsg -> _d3d_device -> SetRenderTarget (i, NULL);
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if (!SUCCEEDED (hr)) {
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dxgsg9_cat.error ( ) << "SetRenderTarget " << i << " " << D3DERRORSTRING(hr) FL;
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}
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}
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_saved_color_buffer->Release();
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_saved_depth_buffer->Release();
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_saved_color_buffer = NULL;
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@ -227,6 +235,7 @@ restore_bitplanes() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: wdxGraphicsBuffer9::rebuild_bitplanes
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// Access: Public
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@ -276,16 +285,33 @@ rebuild_bitplanes() {
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int depth_tex_index = -1;
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for (int i=0; i<count_textures(); i++) {
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if (get_rtm_mode(i) == RTM_bind_or_copy) {
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if ((get_texture(i)->get_format() != Texture::F_depth_stencil)&&
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(color_tex_index < 0)) {
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color_tex_index = i;
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} else {
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_textures[i]._rtm_mode = RTM_copy_texture;
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}
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RenderTexturePlane plane = get_texture_plane(i);
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switch (plane) {
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case RTP_color:
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color_tex_index = i;
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break;
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case RTP_aux_rgba_0:
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case RTP_aux_rgba_1:
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case RTP_aux_rgba_2:
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case RTP_aux_rgba_3:
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case RTP_aux_hrgba_0:
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case RTP_aux_hrgba_1:
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case RTP_aux_hrgba_2:
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case RTP_aux_hrgba_3:
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case RTP_aux_float_0:
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case RTP_aux_float_1:
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case RTP_aux_float_2:
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case RTP_aux_float_3:
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_textures[i]._rtm_mode = RTM_none;
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break;
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default:
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_textures[i]._rtm_mode = RTM_copy_texture;
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break;
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}
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}
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}
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if (color_tex_index < 0) {
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// Maintain the backing color surface.
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if ((_color_backing_store)&&
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@ -328,7 +354,8 @@ rebuild_bitplanes() {
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if (!SUCCEEDED(hr)) {
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dxgsg9_cat.error ( ) << "GetSurfaceLevel " << D3DERRORSTRING(hr) FL;
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}
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} else {
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}
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if (color_tex->get_texture_type() == Texture::TT_cube_map) {
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color_cube = color_ctx->_d3d_cube_texture;
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nassertr(color_cube != 0, false);
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@ -405,7 +432,8 @@ rebuild_bitplanes() {
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if (!SUCCEEDED(hr)) {
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dxgsg9_cat.error ( ) << "GetSurfaceLevel " << D3DERRORSTRING(hr) FL;
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}
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} else {
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}
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if (depth_tex->get_texture_type() == Texture::TT_cube_map) {
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depth_cube = depth_ctx->_d3d_cube_texture;
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nassertr(depth_cube != 0, false);
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hr = depth_cube -> GetCubeMapSurface ((D3DCUBEMAP_FACES) _cube_map_index, 0, &depth_surf);
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@ -434,6 +462,71 @@ rebuild_bitplanes() {
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}
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}
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render_target_index = 1;
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for (int i=0; i<count_textures(); i++) {
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Texture *tex = get_texture(i);
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RenderTexturePlane plane = get_texture_plane(i);
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if (_debug) {
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printf ("i = %d, RenderTexturePlane = %d \n", i, plane);
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}
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switch (plane) {
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case RTP_color:
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break;
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case RTP_aux_rgba_0:
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case RTP_aux_rgba_1:
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case RTP_aux_rgba_2:
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case RTP_aux_rgba_3:
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case RTP_aux_hrgba_0:
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case RTP_aux_hrgba_1:
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case RTP_aux_hrgba_2:
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case RTP_aux_hrgba_3:
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case RTP_aux_float_0:
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case RTP_aux_float_1:
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case RTP_aux_float_2:
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case RTP_aux_float_3:
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{
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DXTextureContext9 *color_ctx = 0;
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IDirect3DTexture9 *color_d3d_tex = 0;
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IDirect3DSurface9 *color_surf = 0;
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IDirect3DCubeTexture9 *color_cube = 0;
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color_ctx = DCAST(DXTextureContext9, tex->prepare_now(_gsg->get_prepared_objects(), _gsg));
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if (color_ctx) {
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if (!color_ctx->create_texture(*_dxgsg->_screen)) {
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dxgsg9_cat.error()
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<< "Unable to re-create texture " << *color_ctx->get_texture() << endl;
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return false;
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}
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if (tex->get_texture_type() == Texture::TT_2d_texture) {
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color_d3d_tex = color_ctx->_d3d_2d_texture;
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nassertr(color_d3d_tex != 0, false);
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hr = color_d3d_tex -> GetSurfaceLevel(0, &color_surf);
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if (!SUCCEEDED(hr)) {
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dxgsg9_cat.error ( ) << "GetSurfaceLevel " << D3DERRORSTRING(hr) FL;
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}
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if (color_surf) {
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hr = _dxgsg -> _d3d_device -> SetRenderTarget (render_target_index, color_surf);
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if (SUCCEEDED (hr)) {
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render_target_index++;
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} else {
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dxgsg9_cat.error ( ) << "SetRenderTarget " << render_target_index << " " << D3DERRORSTRING(hr) FL;
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}
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color_surf->Release();
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}
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}
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}
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}
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break;
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default:
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break;
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}
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}
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// Decrement the reference counts on these surfaces. The refcounts
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// were incremented earlier when we called GetSurfaceLevel.
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@ -462,6 +555,10 @@ rebuild_bitplanes() {
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void wdxGraphicsBuffer9::
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select_cube_map(int cube_map_index) {
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DWORD render_target_index;
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render_target_index = 0;
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_cube_map_index = cube_map_index;
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HRESULT hr;
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@ -487,21 +584,14 @@ select_cube_map(int cube_map_index) {
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color_ctx =
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DCAST(DXTextureContext9,
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color_tex->prepare_now(_gsg->get_prepared_objects(), _gsg));
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if (!color_ctx->create_texture(*_dxgsg->_screen)) {
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dxgsg9_cat.error()
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<< "Unable to re-create texture " << *color_ctx->get_texture() << endl;
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return;
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}
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color_cube = color_ctx->_d3d_cube_texture;
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if (color_cube && _cube_map_index >= 0 && _cube_map_index < 6) {
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hr = color_cube -> GetCubeMapSurface ((D3DCUBEMAP_FACES) _cube_map_index, 0, &color_surf);
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if (!SUCCEEDED(hr)) {
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dxgsg9_cat.error ( ) << "GetCubeMapSurface " << D3DERRORSTRING(hr) FL;
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}
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hr = _dxgsg -> _d3d_device -> SetRenderTarget (0, color_surf);
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hr = _dxgsg -> _d3d_device -> SetRenderTarget (render_target_index, color_surf);
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if (!SUCCEEDED (hr)) {
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dxgsg9_cat.error ( ) << "SetRenderTarget " << D3DERRORSTRING(hr) FL;
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}
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@ -510,6 +600,66 @@ select_cube_map(int cube_map_index) {
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}
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}
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}
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render_target_index = 1;
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for (int i=0; i<count_textures(); i++) {
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Texture *tex = get_texture(i);
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RenderTexturePlane plane = get_texture_plane(i);
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switch (plane) {
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case RTP_color:
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break;
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case RTP_aux_rgba_0:
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case RTP_aux_rgba_1:
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case RTP_aux_rgba_2:
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case RTP_aux_rgba_3:
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case RTP_aux_hrgba_0:
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case RTP_aux_hrgba_1:
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case RTP_aux_hrgba_2:
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case RTP_aux_hrgba_3:
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case RTP_aux_float_0:
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case RTP_aux_float_1:
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case RTP_aux_float_2:
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case RTP_aux_float_3:
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{
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DXTextureContext9 *color_ctx = 0;
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IDirect3DSurface9 *color_surf = 0;
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IDirect3DCubeTexture9 *color_cube = 0;
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color_ctx = DCAST(DXTextureContext9, tex->prepare_now(_gsg->get_prepared_objects(), _gsg));
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if (color_ctx) {
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if (tex->get_texture_type() == Texture::TT_cube_map) {
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if (_debug) {
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printf ("CUBEMAP i = %d, RenderTexturePlane = %d, _cube_map_index %d \n", i, plane, _cube_map_index);
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}
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color_cube = color_ctx->_d3d_cube_texture;
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if (color_cube && _cube_map_index >= 0 && _cube_map_index < 6) {
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hr = color_cube -> GetCubeMapSurface ((D3DCUBEMAP_FACES) _cube_map_index, 0, &color_surf);
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if (!SUCCEEDED(hr)) {
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dxgsg9_cat.error ( ) << "GetCubeMapSurface " << D3DERRORSTRING(hr) FL;
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}
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if (color_surf) {
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hr = _dxgsg -> _d3d_device -> SetRenderTarget (render_target_index, color_surf);
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if (SUCCEEDED (hr)) {
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render_target_index++;
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} else {
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dxgsg9_cat.error ( ) << "cube map SetRenderTarget " << render_target_index << " " << D3DERRORSTRING(hr) FL;
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}
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color_surf->Release();
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}
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}
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}
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}
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}
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break;
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default:
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break;
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}
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}
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}
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////////////////////////////////////////////////////////////////////
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