UH_dynamic -> UH_stream

This commit is contained in:
David Rose 2007-10-19 15:33:32 +00:00
parent a0415fa3d4
commit d517b00688
4 changed files with 8 additions and 8 deletions

View File

@ -138,10 +138,10 @@ void LineParticleRenderer::
init_geoms() { init_geoms() {
_vdata = new GeomVertexData _vdata = new GeomVertexData
("particles", GeomVertexFormat::get_v3cp(), ("particles", GeomVertexFormat::get_v3cp(),
Geom::UH_dynamic); Geom::UH_stream);
PT(Geom) geom = new Geom(_vdata); PT(Geom) geom = new Geom(_vdata);
_line_primitive = geom; _line_primitive = geom;
_lines = new GeomLines(Geom::UH_dynamic); _lines = new GeomLines(Geom::UH_stream);
geom->add_primitive(_lines); geom->add_primitive(_lines);
GeomNode *render_node = get_render_node(); GeomNode *render_node = get_render_node();

View File

@ -113,10 +113,10 @@ void PointParticleRenderer::
init_geoms() { init_geoms() {
_vdata = new GeomVertexData _vdata = new GeomVertexData
("particles", GeomVertexFormat::get_v3cp(), ("particles", GeomVertexFormat::get_v3cp(),
Geom::UH_dynamic); Geom::UH_stream);
PT(Geom) geom = new Geom(_vdata); PT(Geom) geom = new Geom(_vdata);
_point_primitive = geom; _point_primitive = geom;
_points = new GeomPoints(Geom::UH_dynamic); _points = new GeomPoints(Geom::UH_stream);
geom->add_primitive(_points); geom->add_primitive(_points);
GeomNode *render_node = get_render_node(); GeomNode *render_node = get_render_node();

View File

@ -134,10 +134,10 @@ void SparkleParticleRenderer::
init_geoms() { init_geoms() {
_vdata = new GeomVertexData _vdata = new GeomVertexData
("particles", GeomVertexFormat::get_v3cp(), ("particles", GeomVertexFormat::get_v3cp(),
Geom::UH_dynamic); Geom::UH_stream);
PT(Geom) geom = new Geom(_vdata); PT(Geom) geom = new Geom(_vdata);
_line_primitive = geom; _line_primitive = geom;
_lines = new GeomLines(Geom::UH_dynamic); _lines = new GeomLines(Geom::UH_stream);
geom->add_primitive(_lines); geom->add_primitive(_lines);
GeomNode *render_node = get_render_node(); GeomNode *render_node = get_render_node();

View File

@ -503,10 +503,10 @@ init_geoms() {
// For each frame of the animation... // For each frame of the animation...
for (j = 0; j < _anim_size[i]; ++j) { for (j = 0; j < _anim_size[i]; ++j) {
_ttl_count[i] = (int *)PANDA_MALLOC_ARRAY(_anim_size[i] * sizeof(int)); _ttl_count[i] = (int *)PANDA_MALLOC_ARRAY(_anim_size[i] * sizeof(int));
_vdata[i].push_back(new GeomVertexData("particles", format, Geom::UH_dynamic)); _vdata[i].push_back(new GeomVertexData("particles", format, Geom::UH_stream));
PT(Geom) geom = new Geom(_vdata[i][j]); PT(Geom) geom = new Geom(_vdata[i][j]);
_sprite_primitive[i].push_back((Geom*)geom); _sprite_primitive[i].push_back((Geom*)geom);
_sprites[i].push_back(new GeomPoints(Geom::UH_dynamic)); _sprites[i].push_back(new GeomPoints(Geom::UH_stream));
geom->add_primitive(_sprites[i][j]); geom->add_primitive(_sprites[i][j]);
// This will be overwritten in render(), but we had to have some initial value // This will be overwritten in render(), but we had to have some initial value